[Initial Proficiencies](/Rules.aspx?ID=1761)\r\n\r\n**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 512\r\n\r\n\r\n\r\nAt 1st level, a kingdom receives the trained proficiency rank in two Kingdom skills gained from your initial [choice of government](/Rules.aspx?ID=1751) and in up to four additional Kingdom skills determined by your [invested leaders](/Rules.aspx?ID=1774), giving you a proficiency bonus to checks using these skills equal to your kingdom level plus 2. Proficiencies cannot be changed, even if the kingdom's government or leaders later change.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Initial Proficiencies",
"next_link": {
"label": "Favored Land",
"url": "/Rules.aspx?ID=1762"
},
"previous_link": {
"label": "Charter, Government, and Heartland",
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"rarity": "common",
"release_date": "2022-10-26",
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"search_markdown": "\r\n**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 512\r\n\r\nAppendix 2: Kingdoms / Leveling Up your Kingdom\r\n",
"source": [
"Kingmaker Adventure Path"
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"source_markdown": "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 512",
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"text": " Initial Proficiencies Source Kingmaker Adventure Path pg. 512 At 1st level, a kingdom receives the trained proficiency rank in two Kingdom skills gained from your initial choice of government and in up to four additional Kingdom skills determined by your invested leaders, giving you a proficiency bonus to checks using these skills equal to your kingdom level plus 2. Proficiencies cannot be changed, even if the kingdom's government or leaders later change. ",
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