[Hunted](/Rules.aspx?ID=1244)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 165\r\n\r\n\r\n\r\nThe group actively hunts the PCs as scapegoats or nemeses, even at significant cost to itself. Every member has heard of the PCs, is hostile toward them, and would take major risks to thwart or destroy them. Only major disservices can still reduce Reputation Points, and only moderate or major favors can increase them.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Hunted",
"next_link": {
"label": "Running Reputation",
"url": "/Rules.aspx?ID=1245"
},
"previous_link": {
"label": "Hated",
"url": "/Rules.aspx?ID=1243"
},
"rarity": "common",
"release_date": "2020-02-26",
"resistance": {},
"search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 165\r\n\r\nChapter 3: Subsystems / Reputation / Reputations\r\n",
"source": [
"Gamemastery Guide"
],
"source_raw": [
"Gamemastery Guide pg. 165"
],
"source_category": "Rulebooks",
"source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 165",
"speed": {},
"text": " Hunted Source Gamemastery Guide pg. 165 The group actively hunts the PCs as scapegoats or nemeses, even at significant cost to itself. Every member has heard of the PCs, is hostile toward them, and would take major risks to thwart or destroy them. Only major disservices can still reduce Reputation Points, and only moderate or major favors can increase them. ",
"type": "Rules",
"url": "/Rules.aspx?ID=1244",
"weakness": {}
}