{ "breadcrumbs": [ "Chapter 7: Spells" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-300", "markdown": "[Hostile Actions](/Rules.aspx?ID=300)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 305 4.0\r\n\r\n\r\n\r\nSometimes spell effects prevent a target from using hostile actions, or the spell ends if a creature uses any hostile actions. A hostile action is one that can harm or damage another creature, whether directly or indirectly, but not one that a creature is unaware could cause harm. For instance, lobbing a fireball into a crowd would be a hostile action, but opening a door and accidentally freeing a horrible monster would not be. The GM is the final arbitrator of what constitutes a hostile action.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Hostile Actions", "next_link": { "label": "Setting Triggers", "url": "/Rules.aspx?ID=301" }, "previous_link": { "label": "Counteracting", "url": "/Rules.aspx?ID=299" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 305 4.0\r\n\r\nChapter 7: Spells\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 305" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 305 4.0", "speed": {}, "text": " Hostile Actions Source Core Rulebook pg. 305 4.0 Sometimes spell effects prevent a target from using hostile actions, or the spell ends if a creature uses any hostile actions. A hostile action is one that can harm or damage another creature, whether directly or indirectly, but not one that a creature is unaware could cause harm. For instance, lobbing a fireball into a crowd would be a hostile action, but opening a door and accidentally freeing a horrible monster would not be. The GM is the final arbitrator of what constitutes a hostile action. ", "type": "Rules", "url": "/Rules.aspx?ID=300", "weakness": {} }