{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Environment", "Urban" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-622", "markdown": "[Guards](/Rules.aspx?ID=622)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 515 4.0\r\n\r\n\r\n\r\nMost settlements of significant size have guards working in shifts to protect the settlement at all hours, patrolling the streets and guarding various posts. The size of this force varies from one guard for every 1,000 residents to a force 10 times this number.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Guards", "next_link": { "label": "Portcullises", "url": "/Rules.aspx?ID=623" }, "previous_link": { "label": "Gates", "url": "/Rules.aspx?ID=621" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 515 4.0\r\n\r\nChapter 10: Game Mastering / Environment / Urban\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 515" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 515 4.0", "speed": {}, "text": " Guards Source Core Rulebook pg. 515 4.0 Most settlements of significant size have guards working in shifts to protect the settlement at all hours, patrolling the streets and guarding various posts. The size of this force varies from one guard for every 1,000 residents to a force 10 times this number. ", "type": "Rules", "url": "/Rules.aspx?ID=622", "weakness": {} }