[Floods](/Rules.aspx?ID=654)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 518 4.0\r\n\r\n\r\n\r\nThough more gradual floods can damage structures and drown creatures, flash floods are similar to avalanches, except with a liquid mass instead of a solid one. Instead of burying creatures, a flash flood carries creatures and even massive objects away, buffeting the creatures and potentially drowning them. The drowning rules appear on pageĀ 478.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Floods",
"next_link": {
"label": "Sandstorms",
"url": "/Rules.aspx?ID=655"
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"label": "Earthquakes",
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"rarity": "common",
"release_date": "2019-08-01",
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"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 518 4.0\r\n\r\nChapter 10: Game Mastering / Environment / Natural Disasters\r\n",
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"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 518 4.0",
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"text": " Floods Source Core Rulebook pg. 518 4.0 Though more gradual floods can damage structures and drown creatures, flash floods are similar to avalanches, except with a liquid mass instead of a solid one. Instead of burying creatures, a flash flood carries creatures and even massive objects away, buffeting the creatures and potentially drowning them. The drowning rules appear on pageĀ 478. ",
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