{ "breadcrumbs": [ "Chapter 1: Introduction", "Playing the Game", "Key Terms" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-26", "markdown": "[Feat](/Rules.aspx?ID=26)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 12 4.0\r\n\r\n\r\n\r\nA feat is an ability you can select for your character due to their ancestry, background, class, general training, or skill training. Some feats grant the ability to use special actions.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Feat", "next_link": { "label": "Game Master (GM)", "url": "/Rules.aspx?ID=27" }, "previous_link": { "label": "Currency", "url": "/Rules.aspx?ID=25" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 12 4.0\r\n\r\nChapter 1: Introduction / Playing the Game / Key Terms\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 12" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 12 4.0", "speed": {}, "text": " Feat Source Core Rulebook pg. 12 4.0 A feat is an ability you can select for your character due to their ancestry, background, class, general training, or skill training. Some feats grant the ability to use special actions. ", "type": "Rules", "url": "/Rules.aspx?ID=26", "weakness": {} }