[Evocation](/Rules.aspx?ID=266)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0\r\n\r\n\r\n\r\n[Evocations](/Traits.aspx?ID=65) capture magical energy and then shape it to harm your foes or protect your allies. Evocation spells often have a trait that comes from the type of damage they deal, such as [acid](/Traits.aspx?ID=3), [cold](/Traits.aspx?ID=27), [fire](/Traits.aspx?ID=72), [force](/Traits.aspx?ID=75), or [sonic](/Traits.aspx?ID=147).\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Evocation",
"next_link": {
"label": "Illusion",
"url": "/Rules.aspx?ID=267"
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"label": "Enchantment",
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"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0\r\n\r\nChapter 7: Spells / Magical Schools\r\n",
"source": [
"Core Rulebook"
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"Core Rulebook pg. 298"
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"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 298 4.0",
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"text": " Evocation Source Core Rulebook pg. 298 4.0 Evocations capture magical energy and then shape it to harm your foes or protect your allies. Evocation spells often have a trait that comes from the type of damage they deal, such as acid, cold, fire, force, or sonic. ",
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