{ "breadcrumbs": [ "Chapter 9: Playing the Game", "General Rules", "Hit Points, Healing, and Dying", "Conditions Related to Death and Dying" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-377", "markdown": "[Dying](/Rules.aspx?ID=377)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 459 4.0\r\n\r\n\r\n\r\nYou are bleeding out or otherwise at death’s door. While you have this condition, you are unconscious. Dying always includes a value. If this value ever reaches dying 4, you die. If you’re dying, you must attempt a recovery check at the start of your turn each round to determine whether you get better or worse.\n\n If you lose the dying condition by succeeding at a recovery check and are still at 0 Hit Points, you remain unconscious, but you can wake up as described on page 460. You lose the dying condition automatically and wake up if you ever have 1 Hit Point or more. Anytime you lose the dying condition, you gain the wounded 1 condition, or increase your wounded value by 1 if you already have that condition.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Dying", "next_link": { "label": "Unconscious", "url": "/Rules.aspx?ID=378" }, "previous_link": { "label": "Recovery Checks", "url": "/Rules.aspx?ID=375" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 459 4.0\r\n\r\nChapter 9: Playing the Game / General Rules / Hit Points, Healing, and Dying / Conditions Related to Death and Dying\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 459" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 459 4.0", "speed": {}, "text": " Dying Source Core Rulebook pg. 459 4.0 You are bleeding out or otherwise at death’s door. While you have this condition, you are unconscious. Dying always includes a value. If this value ever reaches dying 4, you die. If you’re dying, you must attempt a recovery check at the start of your turn each round to determine whether you get better or worse. If you lose the dying condition by succeeding at a recovery check and are still at 0 Hit Points, you remain unconscious, but you can wake up as described on page 460. You lose the dying condition automatically and wake up if you ever have 1 Hit Point or more. Anytime you lose the dying condition, you gain the wounded 1 condition, or increase your wounded value by 1 if you already have that condition. ", "type": "Rules", "url": "/Rules.aspx?ID=377", "weakness": {} }