[Diseases](/Rules.aspx?ID=1115)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 118\r\n\r\n\r\n\r\nExposure to disease can be a hazard, such as when PCs come into contact with a plague-ridden corpse; such hazards grant XP as a simple hazard of the disease’s level. When a disease gives a sickened condition that can’t be reduced until it runs its course, that typically means the disease has symptoms such as a difficulty swallowing, loss of appetite, or nausea that make eating and drinking difficult but not impossible. Despite the condition’s prohibition on eating or drinking, a creature can slowly and carefully eat and drink as long as they aren’t in an encounter.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Diseases",
"next_link": {
"label": "Drugs",
"url": "/Rules.aspx?ID=1116"
},
"previous_link": {
"label": "Curses",
"url": "/Rules.aspx?ID=1114"
},
"rarity": "common",
"release_date": "2020-02-26",
"resistance": {},
"search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 118\r\n\r\nChapter 2: Tools\r\n/ Afflictions\r\n",
"source": [
"Gamemastery Guide"
],
"source_raw": [
"Gamemastery Guide pg. 118"
],
"source_category": "Rulebooks",
"source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 118",
"speed": {},
"text": " Diseases Source Gamemastery Guide pg. 118 Exposure to disease can be a hazard, such as when PCs come into contact with a plague-ridden corpse; such hazards grant XP as a simple hazard of the disease’s level. When a disease gives a sickened condition that can’t be reduced until it runs its course, that typically means the disease has symptoms such as a difficulty swallowing, loss of appetite, or nausea that make eating and drinking difficult but not impossible. Despite the condition’s prohibition on eating or drinking, a creature can slowly and carefully eat and drink as long as they aren’t in an encounter. ",
"type": "Rules",
"url": "/Rules.aspx?ID=1115",
"weakness": {}
}