[Dexterity](/Rules.aspx?ID=69)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 19 4.0\r\n\r\n\r\n\r\nDexterity measures your character’s agility, balance, and reflexes. Dexterity is important if your character plans to make attacks with ranged weapons or use stealth to surprise foes. Your Dexterity modifier is also added to your character’s AC and Reflex saving throws.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Dexterity",
"next_link": {
"label": "Constitution",
"url": "/Rules.aspx?ID=70"
},
"previous_link": {
"label": "Strength",
"url": "/Rules.aspx?ID=68"
},
"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 19 4.0\r\n\r\nChapter 1: Introduction / Character Creation / The Six Ability Scores\r\n",
"source": [
"Core Rulebook"
],
"source_raw": [
"Core Rulebook pg. 19"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 19 4.0",
"speed": {},
"text": " Dexterity Source Core Rulebook pg. 19 4.0 Dexterity measures your character’s agility, balance, and reflexes. Dexterity is important if your character plans to make attacks with ranged weapons or use stealth to surprise foes. Your Dexterity modifier is also added to your character’s AC and Reflex saving throws. ",
"type": "Rules",
"url": "/Rules.aspx?ID=69",
"weakness": {}
}