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[Cooperation](/Rules.aspx?ID=540)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 500 4.0\r\n\r\n\r\n\r\nMultiple characters can cooperate on the same downtime task. If it’s a simple task that requires just one check, such as a party Subsisting as they await rescue on a desert island, one character rolls the necessary check while everyone else Aids that character. If it’s a complex task, assume all of them are working on different parts of it at one time, so all their efforts count toward its completion. For example, a party might collaborate to build a theater, with one character drawing up architectural plans, one doing manual labor, and one talking to local politicians and guilds.\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Cooperation",
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"search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 500 4.0\r\n\r\nChapter 10: Game Mastering / Running Modes of Play / Downtime / Playing out a Downtime Day\r\n",
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"text": " Cooperation Source Core Rulebook pg. 500 4.0 Multiple characters can cooperate on the same downtime task. If it’s a simple task that requires just one check, such as a party Subsisting as they await rescue on a desert island, one character rolls the necessary check while everyone else Aids that character. If it’s a complex task, assume all of them are working on different parts of it at one time, so all their efforts count toward its completion. For example, a party might collaborate to build a theater, with one character drawing up architectural plans, one doing manual labor, and one talking to local politicians and guilds. ",
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