[Construct Companions](/Rules.aspx?ID=1600)\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 32\r\n\r\n\r\n\r\nA construct companion is a loyal semi-sentient construct who follows your orders obediently and is roughly as intelligent as an animal. Your construct companion has the [minion](/Traits.aspx?ID=109) trait, and it gains 2 actions during your turn if you use the Command a Minion action to command it.\n\n If your companion is destroyed, you can spend 1 day of downtime and attempt a [Crafting](/Skills.aspx?ID=4) check with a high DC for your level. On a success, you rebuild your companion. You can have only one construct companion at a time, and you can have either a construct companion or an [animal companion](/Rules.aspx?ID=149), but not both.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n",
"name": "Construct Companions",
"next_link": {
"label": "Gears Character Options",
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"label": "Introduction",
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"rarity": "common",
"release_date": "2021-10-13",
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"search_markdown": "\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 32\r\n\r\nGears Characters\r\n",
"source": [
"Guns & Gears"
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"Guns & Gears pg. 32"
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"source_markdown": "[Guns & Gears](/Sources.aspx?ID=98) pg. 32",
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"text": " Construct Companions Source Guns & Gears pg. 32 A construct companion is a loyal semi-sentient construct who follows your orders obediently and is roughly as intelligent as an animal. Your construct companion has the minion trait, and it gains 2 actions during your turn if you use the Command a Minion action to command it. If your companion is destroyed, you can spend 1 day of downtime and attempt a Crafting check with a high DC for your level. On a success, you rebuild your companion. You can have only one construct companion at a time, and you can have either a construct companion or an animal companion, but not both. ",
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"url": "/Rules.aspx?ID=1600",
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