{ "breadcrumbs": [ "Gears Characters" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-1600", "markdown": "[Construct Companions](/Rules.aspx?ID=1600)\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 32\r\n\r\n\r\n\r\nA construct companion is a loyal semi-sentient construct who follows your orders obediently and is roughly as intelligent as an animal. Your construct companion has the [minion](/Traits.aspx?ID=109) trait, and it gains 2 actions during your turn if you use the Command a Minion action to command it.\n\n If your companion is destroyed, you can spend 1 day of downtime and attempt a [Crafting](/Skills.aspx?ID=4) check with a high DC for your level. On a success, you rebuild your companion. You can have only one construct companion at a time, and you can have either a construct companion or an [animal companion](/Rules.aspx?ID=149), but not both.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Construct Companions", "next_link": { "label": "Gears Character Options", "url": "/Rules.aspx?ID=1615" }, "previous_link": { "label": "Introduction", "url": "/Rules.aspx?ID=1587" }, "rarity": "common", "release_date": "2021-10-13", "resistance": {}, "search_markdown": "\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 32\r\n\r\nGears Characters\r\n", "source": [ "Guns & Gears" ], "source_raw": [ "Guns & Gears pg. 32" ], "source_category": "Rulebooks", "source_markdown": "[Guns & Gears](/Sources.aspx?ID=98) pg. 32", "speed": {}, "text": " Construct Companions Source Guns & Gears pg. 32 A construct companion is a loyal semi-sentient construct who follows your orders obediently and is roughly as intelligent as an animal. Your construct companion has the minion trait, and it gains 2 actions during your turn if you use the Command a Minion action to command it. If your companion is destroyed, you can spend 1 day of downtime and attempt a Crafting check with a high DC for your level. On a success, you rebuild your companion. You can have only one construct companion at a time, and you can have either a construct companion or an animal companion, but not both. ", "type": "Rules", "url": "/Rules.aspx?ID=1600", "weakness": {} }