{ "breadcrumbs": [ "Chapter 10: Game Mastering", "Environment", "Forest" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-602", "markdown": "[Canopies](/Rules.aspx?ID=602)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 513 4.0\r\n\r\n\r\n\r\nParticularly dense forests, such as rain forests, have a canopy level above the ground. A creature trying to reach the canopy or travel along it must Climb. Swinging on vines and branches usually requires an Acrobatics or Athletics check. A canopy provides cover, and a thicker one can prevent creatures in the canopy from seeing those on the ground, and vice versa.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Canopies", "next_link": { "label": "Trees", "url": "/Rules.aspx?ID=603" }, "previous_link": { "label": "Desert", "url": "/Rules.aspx?ID=598" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 513 4.0\r\n\r\nChapter 10: Game Mastering / Environment / Forest\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 513" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 513 4.0", "speed": {}, "text": " Canopies Source Core Rulebook pg. 513 4.0 Particularly dense forests, such as rain forests, have a canopy level above the ground. A creature trying to reach the canopy or travel along it must Climb. Swinging on vines and branches usually requires an Acrobatics or Athletics check. A canopy provides cover, and a thicker one can prevent creatures in the canopy from seeing those on the ground, and vice versa. ", "type": "Rules", "url": "/Rules.aspx?ID=602", "weakness": {} }