[Basic Structures](/Rules.aspx?ID=922)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 36\r\n\r\n\r\n\r\nWhen building your campaign, you can use these structures as a starting point. The Adventure Design section explains various styles of adventures on pages 41–43 that, after creating your basic campaign structure, can be used to inspire the creation of the adventures in your campaign.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n",
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"search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 36\r\n\r\nChapter 1: Gamemastery Basics / Campaign Structure\r\n",
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"text": " Basic Structures Source Gamemastery Guide pg. 36 When building your campaign, you can use these structures as a starting point. The Adventure Design section explains various styles of adventures on pages 41–43 that, after creating your basic campaign structure, can be used to inspire the creation of the adventures in your campaign. ",
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