{ "breadcrumbs": [ "Chapter 1: Introduction", "Playing the Game", "Key Terms" ], "breadcrumbs_spa": [], "category": "rules", "exclude_from_search": false, "id": "rules-18", "markdown": "[Ancestry](/Rules.aspx?ID=18)\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 12 4.0\r\n\r\n\r\n\r\nAn ancestry is the broad family of people that a character belongs to. Ancestry determines a character’s starting Hit Points, languages, senses, and Speed, and it grants access to ancestry feats. Ancestries can be found in Chapter 2.\r\n\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Ancestry", "next_link": { "label": "Armor Class (AC)", "url": "/Rules.aspx?ID=19" }, "previous_link": { "label": "Alignment", "url": "/Rules.aspx?ID=17" }, "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 12 4.0\r\n\r\nChapter 1: Introduction / Playing the Game / Key Terms\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 12" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 12 4.0", "speed": {}, "text": " Ancestry Source Core Rulebook pg. 12 4.0 An ancestry is the broad family of people that a character belongs to. Ancestry determines a character’s starting Hit Points, languages, senses, and Speed, and it grants access to ancestry feats. Ancestries can be found in Chapter 2. ", "type": "Rules", "url": "/Rules.aspx?ID=18", "weakness": {} }