[Ancestry Paragon](/Rules.aspx?ID=1336)\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 194\r\n\r\n\r\n\r\nMost characters have some elements that connect them to their ancestry but identify more strongly with their class or unique personality. Sometimes, though, a character is the embodiment of their ancestry to the point that it’s of equal importance to their class. For a game where an ancestral background is a major theme and such characters are the norm, your group might consider using the ancestry paragon variant.\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n\r\n\r\n",
"name": "Ancestry Paragon",
"next_link": {
"label": "Simplified Ancestries",
"url": "/Rules.aspx?ID=1339"
},
"previous_link": {
"label": "Free Archetype",
"url": "/Rules.aspx?ID=1333"
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"rarity": "common",
"release_date": "2020-02-26",
"resistance": {},
"search_markdown": "\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 194\r\n\r\nChapter 4: Variant Rules / Feats and Features\r\n",
"source": [
"Gamemastery Guide"
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"source_raw": [
"Gamemastery Guide pg. 194"
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"source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 194",
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"text": " Ancestry Paragon Source Gamemastery Guide pg. 194 Most characters have some elements that connect them to their ancestry but identify more strongly with their class or unique personality. Sometimes, though, a character is the embodiment of their ancestry to the point that it’s of equal importance to their class. For a game where an ancestral background is a major theme and such characters are the norm, your group might consider using the ancestry paragon variant. ",
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