{ "breadcrumbs_spa": [], "category": "hazard", "complexity": "Complex", "disable": "DC 18 Performance to perform so well the conductor releases you from your instrument, banishing it voluntarily; DC 22 Occultism or Religion (trained) to banish one instrument; or DC 25 Thievery (trained) to sabotage one instrument; each instrument must be banished, sabotaged, or destroyed to disable the haunt", "exclude_from_search": false, "hardness": 10, "hardness_raw": "10", "hazard_type": "Haunt", "hp": 22, "hp_raw": "22 per instrument (BT 11)", "id": "hazard-152", "immunity": [ "critical hits", "object immunities", "precision damage" ], "immunity_markdown": "critical hits, object immunities, precision damage", "level": 4, "markdown": "