{ "ac": 10, "breadcrumbs_spa": [], "category": "hazard", "complexity": "Simple", "disable": "Thievery DC 12 to remove the trapdoor", "exclude_from_search": false, "fortitude_save": 1, "hardness": 3, "hardness_raw": "3 Trapdoor Hardness", "hazard_type": "Trap", "hp": 12, "hp_raw": "12 (BT 6)", "id": "hazard-1", "immunity": [ "critical hits", "object immunities", "precision damage" ], "immunity_markdown": "critical hits, object immunities, precision damage", "level": 0, "markdown": "