{ "breadcrumbs_spa": [], "category": "hazard", "complexity": "Complex", "disable": "DC 46 Athletics (legendary) twice to push back the shadows or DC 48 Thievery (legendary) three times to pierce through the shadows", "exclude_from_search": false, "hazard_type": "Trap", "id": "hazard-327", "level": 20, "markdown": "[Compression Tunnel](/Hazards.aspx?ID=327)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 61\n\n**Complexity** Complex\r\n\r\n\r\n\r\nThis shadow tunnel compresses when creatures pass through.\r\n\r\n---\r\n\r\n**Stealth**\r\nDC 51 (legendary)\r\n\r\n**Disable**\r\nDC 46 [Athletics](/Skills.aspx?ID=3) (legendary) twice to push back the shadows or DC 48 [Thievery](/Skills.aspx?ID=17) (legendary) three times to pierce through the shadows\n\n\n\n\r\n\r\n**Shudder** **Trigger** A creature reaches the tunnel's midpoint; **Effect** The tunnel shudders, knocking creatures [prone](/Conditions.aspx?ID=31) unless they succeed at a DC 42 Reflex save. The trap then rolls initiative.\n\n---\r\n**Routine**\r\n(1 action) The tunnel compresses, crushing all creatures in it and dealing 4d10+22 bludgeoning damage (DC 42 [basic](/Rules.aspx?ID=329) Fortitude save). On a failed save, a creature additionally becomes [immobilized](/Conditions.aspx?ID=24) ([Escape](/Actions.aspx?ID=79) DC 42).", "name": "Compression Tunnel", "rarity": "uncommon", "release_date": "2022-12-14", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 61\r\n\r\n\r\n---\r\n\r\n\r\nThis shadow tunnel compresses when creatures pass through.\r\n", "source": [ "Pathfinder #186: Ghost King's Rage" ], "source_raw": [ "Pathfinder #186: Ghost King's Rage pg. 61" ], "source_category": "Adventure Paths", "source_group": "Blood Lords", "source_markdown": "[Pathfinder #186: Ghost King's Rage](/Sources.aspx?ID=189) pg. 61", "speed": {}, "spoilers": "Blood Lords", "stealth": "DC 51 (legendary)", "summary": "This shadow tunnel compresses when creatures pass through.", "summary_markdown": "This shadow tunnel compresses when creatures pass through.", "text": " Compression Tunnel Source Pathfinder #186: Ghost King's Rage pg. 61 Complexity Complex This shadow tunnel compresses when creatures pass through. --- Stealth DC 51 (legendary) Disable DC 46 Athletics (legendary) twice to push back the shadows or DC 48 Thievery (legendary) three times to pierce through the shadows Shudder Reaction Trigger A creature reaches the tunnel's midpoint; Effect The tunnel shudders, knocking creatures prone unless they succeed at a DC 42 Reflex save. The trap then rolls initiative. --- Routine (1 action) The tunnel compresses, crushing all creatures in it and dealing 4d10+22 bludgeoning damage (DC 42 basic Fortitude save). On a failed save, a creature additionally becomes immobilized (Escape DC 42).", "trait": [ "Complex", "Magical", "Trap", "Uncommon" ], "trait_markdown": "[Complex](/Traits.aspx?ID=30), [Magical](/Traits.aspx?ID=103), [Trap](/Traits.aspx?ID=158), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Complex", "Magical", "Trap", "Uncommon" ], "type": "Hazard", "url": "/Hazards.aspx?ID=327", "weakness": {} }