{ "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Takedown Expert" ], "feat_markdown": "Takedown Expert", "id": "feat-1448", "level": 1, "markdown": "\r\n[Takedown Expert](/Feats.aspx?ID=1448) \r\n\n\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 60 2.0\n\n\r\n\r\n---\r\n\r\nYou've mastered combat practices that let you get up close and bring down perpetrators alive. You can use your Intelligence modifier on attack rolls when you [Devise a Stratagem](/Actions.aspx?ID=546) if you're using a weapon of the [club](/WeaponGroups.aspx?ID=5) group in one hand (like a [club](/Weapons.aspx?ID=2), [staff](/Weapons.aspx?ID=12), or [sap](/Weapons.aspx?ID=37)), in addition to the usual weapons, and those Strikes qualify for your strategic strike. Additionally, you can make any of your Strikes [nonlethal](/Traits.aspx?ID=188) without taking the normal –2 penalty.", "name": "Takedown Expert", "pfs": "Standard", "rarity": "common", "release_date": "2020-07-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 60 2.0\n\n\r\n\r\n---\r\n\r\n\r\nYou've mastered combat practices that let you get up close and bring down perpetrators alive.\r\n", "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 60" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 60 2.0", "speed": {}, "summary": "You've mastered combat practices that let you get up close and bring down perpetrators alive.", "summary_markdown": "You've mastered combat practices that let you get up close and bring down perpetrators alive.", "text": " Takedown Expert Source Advanced Player's Guide pg. 60 2.0 --- You've mastered combat practices that let you get up close and bring down perpetrators alive. You can use your Intelligence modifier on attack rolls when you Devise a Stratagem if you're using a weapon of the club group in one hand (like a club, staff, or sap), in addition to the usual weapons, and those Strikes qualify for your strategic strike. Additionally, you can make any of your Strikes nonlethal without taking the normal –2 penalty.", "trait": [ "Investigator" ], "trait_markdown": "[Investigator](/Traits.aspx?ID=318)", "trait_raw": [ "Investigator" ], "type": "Feat", "url": "/Feats.aspx?ID=1448", "weakness": {} }