{ "archetype": [ "Poisoner" ], "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Sticky Poison" ], "feat_markdown": "Sticky Poison", "id": "feat-1597", "level": 6, "markdown": "\r\n[Sticky Poison](/Feats.aspx?ID=1597) \r\n\n\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 107 2.0\n\n**Archetype** [Poisoner](/Archetypes.aspx?ID=71) (Level 8)\n\n\r\n\r\n---\r\n\r\nA combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear. If your Strike with a poisoned weapon would expend its poison without your target attempting an initial save (due to resistance or your Strike being a critical failure, for example), attempt a DC 5 flat check. On a success, your weapon remains poisoned. If your Strike with a poisoned weapon succeeds, attempt a DC 17 flat check. On a success, your weapon remains poisoned until the end of your next turn.", "name": "Sticky Poison", "pfs": "Standard", "rarity": "common", "release_date": "2020-07-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 107 2.0\n\n\r\n\r\n---\r\n\r\n\r\nA combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear.\r\n", "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 107" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 107 2.0", "speed": {}, "summary": "A combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear.", "summary_markdown": "A combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear.", "text": " Sticky Poison Source Advanced Player's Guide pg. 107 2.0 Archetype Poisoner (Level 8) --- A combination of additional viscosity and careful application keeps your weapons poisoned even when suffering significant wear and tear. If your Strike with a poisoned weapon would expend its poison without your target attempting an initial save (due to resistance or your Strike being a critical failure, for example), attempt a DC 5 flat check. On a success, your weapon remains poisoned. If your Strike with a poisoned weapon succeeds, attempt a DC 17 flat check. On a success, your weapon remains poisoned until the end of your next turn.", "trait": [ "Alchemist" ], "trait_markdown": "[Alchemist](/Traits.aspx?ID=7)", "trait_raw": [ "Alchemist" ], "type": "Feat", "url": "/Feats.aspx?ID=1597", "weakness": {} }