{ "archetype": [ "Oozemorph" ], "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Rubbery Skin" ], "feat_markdown": "Rubbery Skin", "id": "feat-2190", "level": 10, "markdown": "\r\n[Rubbery Skin](/Feats.aspx?ID=2190) \r\n\n\n\r\n\r\n\r\n\r\n\n\n**Source** [The Slithering](/Sources.aspx?ID=41) pg. 59\n\n**Archetype** [Oozemorph](/Archetypes.aspx?ID=84)\n\n**Prerequisites**\r\n[Disturbing Defense](/Feats.aspx?ID=2186)\n\n\r\n\r\n---\r\n\r\nYour skin develops a malleable, rubbery quality. You gain resistance to bludgeoning damage equal to 2 + your number of class feats from the oozemorph archetype. You also gain resistance equal to twice that amount to extra damage from critical hits; if the resistance is greater than the extra damage, it reduces the extra damage to 0 but doesn't reduce the attack's normal damage.", "name": "Rubbery Skin", "pfs": "Limited", "prerequisite": "Disturbing Defense", "prerequisite_markdown": "[Disturbing Defense](/Feats.aspx?ID=2186)", "rarity": "common", "release_date": "2020-07-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [The Slithering](/Sources.aspx?ID=41) pg. 59\n\n**Prerequisites**\r\n[Disturbing Defense](/Feats.aspx?ID=2186)\n\n\r\n\r\n---\r\n\r\n\r\nYour skin develops a malleable, rubbery quality.\r\n", "source": [ "The Slithering" ], "source_raw": [ "The Slithering pg. 59" ], "source_category": "Adventures", "source_group": "The Slithering", "source_markdown": "[The Slithering](/Sources.aspx?ID=41) pg. 59", "speed": {}, "summary": "Your skin develops a malleable, rubbery quality.", "summary_markdown": "Your skin develops a malleable, rubbery quality.", "text": " Rubbery Skin Source The Slithering pg. 59 Archetype Oozemorph Prerequisites Disturbing Defense --- Your skin develops a malleable, rubbery quality. You gain resistance to bludgeoning damage equal to 2 + your number of class feats from the oozemorph archetype. You also gain resistance equal to twice that amount to extra damage from critical hits; if the resistance is greater than the extra damage, it reduces the extra damage to 0 but doesn't reduce the attack's normal damage.", "trait": [ "Archetype" ], "trait_markdown": "[Archetype](/Traits.aspx?ID=12)", "trait_raw": [ "Archetype" ], "type": "Feat", "url": "/Feats.aspx?ID=2190", "weakness": {} }