{ "actions": "Free Action", "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Revivification Protocol" ], "feat_markdown": "Revivification Protocol", "frequency": "once per day", "id": "feat-2475", "level": 13, "markdown": "\r\n[Revivification Protocol](/Feats.aspx?ID=2475) \r\n\n\n\r\n\r\n\r\n\r\n\n\n**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 73 2.0\n\n**Frequency**\r\nonce per day\n\n**Trigger**\r\nYou have the [dying](/Conditions.aspx?ID=11) condition and are about to attempt a recovery check.\n\n\r\n\r\n---\r\n\r\nYour nanites are programmed to automatically revive you. You're restored to 1 Hit Point, lose the dying and [unconscious](/Conditions.aspx?ID=38) conditions, and can act normally on this turn. You gain or increase the [wounded](/Conditions.aspx?ID=42) condition as normal when losing the dying condition in this way.", "name": "Revivification Protocol", "pfs": "Standard", "rarity": "common", "release_date": "2021-02-24", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Ancestry Guide](/Sources.aspx?ID=74) pg. 73 2.0\r\n\r\n**Frequency**\r\nonce per day\n\n**Trigger**\r\nYou have the [dying](/Conditions.aspx?ID=11) condition and are about to attempt a recovery check.\n\n\r\n\r\n---\r\n\r\n\r\nYour nanites are programmed to automatically revive you.\r\n", "source": [ "Ancestry Guide" ], "source_raw": [ "Ancestry Guide pg. 73" ], "source_category": "Lost Omens", "source_markdown": "[Ancestry Guide](/Sources.aspx?ID=74) pg. 73 2.0", "speed": {}, "summary": "Your nanites are programmed to automatically revive you.", "summary_markdown": "Your nanites are programmed to automatically revive you.", "text": " Revivification Protocol Free Action Source Ancestry Guide pg. 73 2.0 Frequency once per day Trigger You have the dying condition and are about to attempt a recovery check. --- Your nanites are programmed to automatically revive you. You're restored to 1 Hit Point, lose the dying and unconscious conditions, and can act normally on this turn. You gain or increase the wounded condition as normal when losing the dying condition in this way.", "trait": [ "Android" ], "trait_markdown": "[Android](/Traits.aspx?ID=334)", "trait_raw": [ "Android" ], "trigger": "You have the dying condition and are about to attempt a recovery check.", "trigger_markdown": "You have the [dying](/Conditions.aspx?ID=11) condition and are about to attempt a recovery check.", "type": "Feat", "url": "/Feats.aspx?ID=2475", "weakness": {} }