{ "archetype": [ "Zephyr Guard" ], "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Relentless Disarm" ], "feat_markdown": "Relentless Disarm", "id": "feat-1157", "level": 6, "markdown": "\r\n[Relentless Disarm](/Feats.aspx?ID=1157) \r\n\n\n\r\n\r\n\r\n\r\n\n\n**Source** [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 81\n\n**Archetype** [Zephyr Guard](/Archetypes.aspx?ID=35)\n\n**Prerequisites**\r\n[Zephyr Guard Dedication](/Feats.aspx?ID=1154); Trained in [Athletics](/Skills.aspx?ID=3)\n\n\r\n\r\n---\r\n\r\nWhen you succeed, but don’t critically succeed, at a check to [Disarm](/Actions.aspx?ID=41) a creature, your circumstance bonus to further checks to Disarm that creature is +4 instead of +2. Other creatures gain only the normal bonus.\n\n When you critically succeed at a Disarm check, you can immediately [Demoralize](/Actions.aspx?ID=53) your target as a reaction.", "name": "Relentless Disarm", "pfs": "Limited", "prerequisite": "Zephyr Guard Dedication; Trained in Athletics", "prerequisite_markdown": "[Zephyr Guard Dedication](/Feats.aspx?ID=1154); Trained in [Athletics](/Skills.aspx?ID=3)", "rarity": "common", "release_date": "2019-11-13", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 81\n\n**Prerequisites**\r\n[Zephyr Guard Dedication](/Feats.aspx?ID=1154); Trained in [Athletics](/Skills.aspx?ID=3)\n\n\r\n\r\n---\r\n\r\n\r\nYou have been trained to disarm foes.\r\n", "skill": [ "Athletics", "Athletics" ], "source": [ "Pathfinder #149: Against the Scarlet Triad" ], "source_raw": [ "Pathfinder #149: Against the Scarlet Triad pg. 81" ], "source_category": "Adventure Paths", "source_group": "Age of Ashes", "source_markdown": "[Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 81", "speed": {}, "summary": "You have been trained to disarm foes.", "summary_markdown": "You have been trained to disarm foes.", "text": " Relentless Disarm Source Pathfinder #149: Against the Scarlet Triad pg. 81 Archetype Zephyr Guard Prerequisites Zephyr Guard Dedication; Trained in Athletics --- When you succeed, but don’t critically succeed, at a check to Disarm a creature, your circumstance bonus to further checks to Disarm that creature is +4 instead of +2. Other creatures gain only the normal bonus. When you critically succeed at a Disarm check, you can immediately Demoralize your target as a reaction.", "trait": [ "Archetype" ], "trait_markdown": "[Archetype](/Traits.aspx?ID=12)", "trait_raw": [ "Archetype" ], "type": "Feat", "url": "/Feats.aspx?ID=1157", "weakness": {} }