\r\n[Pull Together](/Feats.aspx?ID=3921) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 532\n\n**Prerequisites**\r\nTrained in [Politics](/Skills.aspx?ID=28)\n\n\r\n\r\n---\r\n\r\nYour people are very reliable, and their swift decision-making keeps most projects from getting too far off track. Once per Kingdom turn when you roll a critical failure on a Kingdom skill check, attempt a DC 11 flat check. If this succeeds, your citizens heed the call to put in extra work to mitigate the disaster; treat the Kingdom skill check result as failure instead. The DC of this flat check increases by 5 each time you subsequently use it, but it decreases by 1 (to a minimum of 11) for each Kingdom turn that passes when you do not use it.",
"name": "Pull Together",
"prerequisite": "Trained in Politics",
"prerequisite_markdown": "Trained in [Politics](/Skills.aspx?ID=28)",
"rarity": "common",
"release_date": "2022-10-26",
"resistance": {},
"search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 532\n\n**Prerequisites**\r\nTrained in [Politics](/Skills.aspx?ID=28)\n\n\r\n\r\n---\r\n\r\n\r\nYour citizens help mitigate failures\r\n",
"skill": [
"Politics",
"Politics"
],
"source": [
"Kingmaker Adventure Path"
],
"source_raw": [
"Kingmaker Adventure Path pg. 532"
],
"source_category": "Adventure Paths",
"source_group": "Kingmaker",
"source_markdown": "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 532",
"speed": {},
"summary": "Your citizens help mitigate failures",
"summary_markdown": "Your citizens help mitigate failures",
"text": " Pull Together Source Kingmaker Adventure Path pg. 532 Prerequisites Trained in Politics --- Your people are very reliable, and their swift decision-making keeps most projects from getting too far off track. Once per Kingdom turn when you roll a critical failure on a Kingdom skill check, attempt a DC 11 flat check. If this succeeds, your citizens heed the call to put in extra work to mitigate the disaster; treat the Kingdom skill check result as failure instead. The DC of this flat check increases by 5 each time you subsequently use it, but it decreases by 1 (to a minimum of 11) for each Kingdom turn that passes when you do not use it.",
"trait": [
"General",
"Kingdom"
],
"trait_markdown": "[General](/Traits.aspx?ID=78), [Kingdom](/Traits.aspx?ID=438)",
"trait_raw": [
"General",
"Kingdom"
],
"type": "Feat",
"url": "/Feats.aspx?ID=3921",
"weakness": {}
}