\r\n[Paralyzing Slash](/Feats.aspx?ID=3509) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 49\n\n**Archetype** [Ghoul](/Archetypes.aspx?ID=178)\n\n**Prerequisites**\r\n[Feverish Enzymes](/Feats.aspx?ID=3507)\n\n\r\n\r\n---\r\n\r\nYour enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds. Strike with your claw or jaws. If you hit a living non-[elf](/Traits.aspx?ID=58) creature, it becomes [paralyzed](/Conditions.aspx?ID=28) unless it succeeds at a Fortitude save against your class DC or spell DC, whichever is higher. Regardless of the result of the save, the creature is temporarily immune to Paralyzing Slash for 24 hours. A creature that becomes paralyzed can attempt a new save to end the paralysis at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.",
"name": "Paralyzing Slash",
"pfs": "Standard",
"prerequisite": "Feverish Enzymes",
"prerequisite_markdown": "[Feverish Enzymes](/Feats.aspx?ID=3507)",
"rarity": "common",
"release_date": "2022-04-27",
"resistance": {},
"school": "necromancy",
"search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 49\n\n**Prerequisites**\r\n[Feverish Enzymes](/Feats.aspx?ID=3507)\n\n\r\n\r\n---\r\n\r\n\r\nYour enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds.\r\n",
"source": [
"Book of the Dead"
],
"source_raw": [
"Book of the Dead pg. 49"
],
"source_category": "Rulebooks",
"source_markdown": "[Book of the Dead](/Sources.aspx?ID=118) pg. 49",
"speed": {},
"summary": "Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds.",
"summary_markdown": "Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds.",
"text": " Paralyzing Slash Two Actions Source Book of the Dead pg. 49 Archetype Ghoul Prerequisites Feverish Enzymes --- Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds. Strike with your claw or jaws. If you hit a living non-elf creature, it becomes paralyzed unless it succeeds at a Fortitude save against your class DC or spell DC, whichever is higher. Regardless of the result of the save, the creature is temporarily immune to Paralyzing Slash for 24 hours. A creature that becomes paralyzed can attempt a new save to end the paralysis at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.",
"trait": [
"Archetype",
"Incapacitation",
"Necromancy",
"Occult"
],
"trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Incapacitation](/Traits.aspx?ID=93), [Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)",
"trait_raw": [
"Archetype",
"Incapacitation",
"Necromancy",
"Occult"
],
"type": "Feat",
"url": "/Feats.aspx?ID=3509",
"weakness": {}
}