{ "actions": "Two Actions", "archetype": [ "Ghoul" ], "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Paralyzing Slash" ], "feat_markdown": "Paralyzing Slash", "id": "feat-3509", "level": 8, "markdown": "\r\n[Paralyzing Slash](/Feats.aspx?ID=3509) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 49\n\n**Archetype** [Ghoul](/Archetypes.aspx?ID=178)\n\n**Prerequisites**\r\n[Feverish Enzymes](/Feats.aspx?ID=3507)\n\n\r\n\r\n---\r\n\r\nYour enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds. Strike with your claw or jaws. If you hit a living non-[elf](/Traits.aspx?ID=58) creature, it becomes [paralyzed](/Conditions.aspx?ID=28) unless it succeeds at a Fortitude save against your class DC or spell DC, whichever is higher. Regardless of the result of the save, the creature is temporarily immune to Paralyzing Slash for 24 hours. A creature that becomes paralyzed can attempt a new save to end the paralysis at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.", "name": "Paralyzing Slash", "pfs": "Standard", "prerequisite": "Feverish Enzymes", "prerequisite_markdown": "[Feverish Enzymes](/Feats.aspx?ID=3507)", "rarity": "common", "release_date": "2022-04-27", "resistance": {}, "school": "necromancy", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Book of the Dead](/Sources.aspx?ID=118) pg. 49\n\n**Prerequisites**\r\n[Feverish Enzymes](/Feats.aspx?ID=3507)\n\n\r\n\r\n---\r\n\r\n\r\nYour enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds.\r\n", "source": [ "Book of the Dead" ], "source_raw": [ "Book of the Dead pg. 49" ], "source_category": "Rulebooks", "source_markdown": "[Book of the Dead](/Sources.aspx?ID=118) pg. 49", "speed": {}, "summary": "Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds.", "summary_markdown": "Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds.", "text": " Paralyzing Slash Two Actions Source Book of the Dead pg. 49 Archetype Ghoul Prerequisites Feverish Enzymes --- Your enzymes can paralyze your foes rather than merely making it harder for them to heal their wounds. Strike with your claw or jaws. If you hit a living non-elf creature, it becomes paralyzed unless it succeeds at a Fortitude save against your class DC or spell DC, whichever is higher. Regardless of the result of the save, the creature is temporarily immune to Paralyzing Slash for 24 hours. A creature that becomes paralyzed can attempt a new save to end the paralysis at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.", "trait": [ "Archetype", "Incapacitation", "Necromancy", "Occult" ], "trait_markdown": "[Archetype](/Traits.aspx?ID=12), [Incapacitation](/Traits.aspx?ID=93), [Necromancy](/Traits.aspx?ID=117), [Occult](/Traits.aspx?ID=120)", "trait_raw": [ "Archetype", "Incapacitation", "Necromancy", "Occult" ], "type": "Feat", "url": "/Feats.aspx?ID=3509", "weakness": {} }