\r\n[Elucidating Mercy](/Feats.aspx?ID=1680) \r\n\n\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 120 2.0\n\n**Archetype** [Blessed One](/Archetypes.aspx?ID=51) (Level 12)\n\n**Prerequisites**\r\n[Mercy](/Feats.aspx?ID=225)\n\n\r\n\r\n---\r\n\r\nYour mercy grants clarity to those around you just when they need it most. When you use [Mercy](/Feats.aspx?ID=225), you can instead attempt a [counteract](/Rules.aspx?ID=371) check to remove the [confused](/Conditions.aspx?ID=5) or [stupefied](/Conditions.aspx?ID=37) conditions, using the source of that condition to determine the counteract level and DC. If the condition was caused by an ongoing effect and you don't remove that effect, the condition returns at the end of your next turn.",
"name": "Elucidating Mercy",
"pfs": "Standard",
"prerequisite": "Mercy",
"prerequisite_markdown": "[Mercy](/Feats.aspx?ID=225)",
"rarity": "common",
"release_date": "2020-07-30",
"resistance": {},
"search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 120 2.0\n\n**Prerequisites**\r\n[Mercy](/Feats.aspx?ID=225)\n\n\r\n\r\n---\r\n\r\n\r\nYour mercy grants clarity to those around you just when they need it most.\r\n",
"source": [
"Advanced Player's Guide"
],
"source_raw": [
"Advanced Player's Guide pg. 120"
],
"source_category": "Rulebooks",
"source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 120 2.0",
"speed": {},
"summary": "Your mercy grants clarity to those around you just when they need it most.",
"summary_markdown": "Your mercy grants clarity to those around you just when they need it most.",
"text": " Elucidating Mercy Source Advanced Player's Guide pg. 120 2.0 Archetype Blessed One (Level 12) Prerequisites Mercy --- Your mercy grants clarity to those around you just when they need it most. When you use Mercy, you can instead attempt a counteract check to remove the confused or stupefied conditions, using the source of that condition to determine the counteract level and DC. If the condition was caused by an ongoing effect and you don't remove that effect, the condition returns at the end of your next turn.",
"trait": [
"Champion"
],
"trait_markdown": "[Champion](/Traits.aspx?ID=24)",
"trait_raw": [
"Champion"
],
"type": "Feat",
"url": "/Feats.aspx?ID=1680",
"weakness": {}
}