{ "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Connections" ], "feat_markdown": "Connections", "id": "feat-770", "level": 2, "markdown": "\r\n[Connections](/Feats.aspx?ID=770) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 260 4.0\n\n**Prerequisites**\r\nExpert in [Society](/Skills.aspx?ID=14); [Courtly Graces](/Feats.aspx?ID=772)\n\n\r\n\r\n---\r\n\r\nYou have social connections you can leverage to trade favors or meet important people. When you’re in an area with connections (typically a settlement where you’ve spent downtime building connections, or possibly another area in the same nation), you can attempt a Society check to arrange a meeting with an important political figure or ask for a favor in exchange for a later favor of your contact’s choice. The GM decides the DC based on the difficulty of the favor and the figure’s prominence.\n\nConnections leads to...\r\n[Quick Contacts](/Feats.aspx?ID=2144)", "name": "Connections", "pfs": "Limited", "prerequisite": "Expert in Society; Courtly Graces", "prerequisite_markdown": "Expert in [Society](/Skills.aspx?ID=14); [Courtly Graces](/Feats.aspx?ID=772)", "rarity": "uncommon", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 260 4.0\n\n**Prerequisites**\r\nExpert in [Society](/Skills.aspx?ID=14); [Courtly Graces](/Feats.aspx?ID=772)\n\n\r\n\r\n---\r\n\r\n\r\nLeverage your connections for favors and meetings.\r\n", "skill": [ "Society", "Society" ], "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 260" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 260 4.0", "speed": {}, "summary": "Leverage your connections for favors and meetings.", "summary_markdown": "Leverage your connections for favors and meetings.", "text": " Connections Source Core Rulebook pg. 260 4.0 Prerequisites Expert in Society; Courtly Graces --- You have social connections you can leverage to trade favors or meet important people. When you’re in an area with connections (typically a settlement where you’ve spent downtime building connections, or possibly another area in the same nation), you can attempt a Society check to arrange a meeting with an important political figure or ask for a favor in exchange for a later favor of your contact’s choice. The GM decides the DC based on the difficulty of the favor and the figure’s prominence. Connections leads to... Quick Contacts", "trait": [ "General", "Skill", "Uncommon" ], "trait_markdown": "[General](/Traits.aspx?ID=78), [Skill](/Traits.aspx?ID=144), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "General", "Skill", "Uncommon" ], "type": "Feat", "url": "/Feats.aspx?ID=770", "weakness": {} }