\r\n[Blast Lock](/Feats.aspx?ID=3154) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 111\n\n**Requirements**\r\nYou're wielding a loaded firearm.\r\n\r\n\r\n\r\n---\r\n\r\nSometimes taking the shortest distance between two points involves removing an obstacle or two. You shoot your firearm at a lock within 10 feet. Make an attack roll against the DC required to [Pick the Lock](/Actions.aspx?ID=70).\n\n**Critical Success** You open the lock, or you achieve two successes toward opening a complex lock. \r\n**Success** You open the lock, or you achieve one success toward opening a complex lock. \r\n**Failure** You fail to open the lock, and your shot makes it harder to open. Future attempts to Pick the Lock or Blast the Lock take a –2 circumstance penalty. \r\n**Critical Failure** You fail to open the lock, and your shot makes it much harder to open. Future attempts to Pick the Lock or Blast the Lock take a –4 circumstance penalty.",
"name": "Blast Lock",
"pfs": "Standard",
"rarity": "common",
"release_date": "2021-10-13",
"requirement": "You're wielding a loaded firearm.",
"requirement_markdown": "You're wielding a loaded firearm.",
"resistance": {},
"search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Guns & Gears](/Sources.aspx?ID=98) pg. 111\n\n**Requirements**\r\nYou're wielding a loaded firearm.\r\n\r\n\r\n\r\n---\r\n\r\n\r\nSometimes taking the shortest distance between two points involves removing an obstacle or two.\r\n",
"source": [
"Guns & Gears"
],
"source_raw": [
"Guns & Gears pg. 111"
],
"source_category": "Rulebooks",
"source_markdown": "[Guns & Gears](/Sources.aspx?ID=98) pg. 111",
"speed": {},
"summary": "Sometimes taking the shortest distance between two points involves removing an obstacle or two.",
"summary_markdown": "Sometimes taking the shortest distance between two points involves removing an obstacle or two.",
"text": " Blast Lock Single Action Source Guns & Gears pg. 111 Requirements You're wielding a loaded firearm. --- Sometimes taking the shortest distance between two points involves removing an obstacle or two. You shoot your firearm at a lock within 10 feet. Make an attack roll against the DC required to Pick the Lock. Critical Success You open the lock, or you achieve two successes toward opening a complex lock. Success You open the lock, or you achieve one success toward opening a complex lock. Failure You fail to open the lock, and your shot makes it harder to open. Future attempts to Pick the Lock or Blast the Lock take a –2 circumstance penalty. Critical Failure You fail to open the lock, and your shot makes it much harder to open. Future attempts to Pick the Lock or Blast the Lock take a –4 circumstance penalty.",
"trait": [
"Attack",
"Gunslinger"
],
"trait_markdown": "[Attack](/Traits.aspx?ID=15), [Gunslinger](/Traits.aspx?ID=406)",
"trait_raw": [
"Attack",
"Gunslinger"
],
"type": "Feat",
"url": "/Feats.aspx?ID=3154",
"weakness": {}
}