{ "actions": "Two Actions", "archetype": [ "Zombie" ], "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Bashing Charge" ], "feat_markdown": "Bashing Charge", "id": "feat-1604", "level": 2, "markdown": "\r\n[Bashing Charge](/Feats.aspx?ID=1604) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 108 2.0\n\n**Archetype** [Zombie](/Archetypes.aspx?ID=182) (Level 4)\n\n**Prerequisites**\r\nTrained in [Athletics](/Skills.aspx?ID=3)\n\n\r\n\r\n---\r\n\r\nYou smash, bust, and charge through solid obstacles without hesitation. Stride twice. Once during your movement, if your movement passes through or ends adjacent to a door, window, fence, wall, or similar obstacle, you can attempt an [Athletics](/Skills.aspx?ID=3) check to [Force Open](/Actions.aspx?ID=34) the obstacle with a +1 circumstance bonus to the roll; on a failure, your movement ends at that obstacle.", "name": "Bashing Charge", "pfs": "Standard", "prerequisite": "Trained in Athletics", "prerequisite_markdown": "Trained in [Athletics](/Skills.aspx?ID=3)", "rarity": "common", "release_date": "2020-07-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 108 2.0\n\n**Prerequisites**\r\nTrained in [Athletics](/Skills.aspx?ID=3)\n\n\r\n\r\n---\r\n\r\n\r\nYou smash, bust, and charge through solid obstacles without hesitation.\r\n", "skill": [ "Athletics", "Athletics" ], "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 108" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 108 2.0", "speed": {}, "summary": "You smash, bust, and charge through solid obstacles without hesitation.", "summary_markdown": "You smash, bust, and charge through solid obstacles without hesitation.", "text": " Bashing Charge Two Actions Source Advanced Player's Guide pg. 108 2.0 Archetype Zombie (Level 4) Prerequisites Trained in Athletics --- You smash, bust, and charge through solid obstacles without hesitation. Stride twice. Once during your movement, if your movement passes through or ends adjacent to a door, window, fence, wall, or similar obstacle, you can attempt an Athletics check to Force Open the obstacle with a +1 circumstance bonus to the roll; on a failure, your movement ends at that obstacle.", "trait": [ "Barbarian", "Flourish" ], "trait_markdown": "[Barbarian](/Traits.aspx?ID=18), [Flourish](/Traits.aspx?ID=73)", "trait_raw": [ "Barbarian", "Flourish" ], "type": "Feat", "url": "/Feats.aspx?ID=1604", "weakness": {} }