{ "breadcrumbs_spa": [], "category": "feat", "exclude_from_search": false, "feat": [ "Advanced First Aid" ], "feat_markdown": "Advanced First Aid", "id": "feat-2107", "level": 7, "markdown": "\r\n[Advanced First Aid](/Feats.aspx?ID=2107) \r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\n\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 202 2.0\n\n**Prerequisites**\r\nMaster in [Medicine](/Skills.aspx?ID=9)\n\n\r\n\r\n---\r\n\r\nYou use your medical training to ameliorate sickness or assuage fears. When you use [Medicine](/Skills.aspx?ID=9) to [Administer First Aid](/Actions.aspx?ID=54), instead of Stabilizing a character or Stopping Bleeding, you can reduce an ally's [frightened](/Conditions.aspx?ID=19) or [sickened](/Conditions.aspx?ID=34) condition by 2, or remove either of those conditions entirely on a critical success. You can remove only one condition at a time. The DC for the Medicine check is usually the DC of the effect that caused the condition.", "name": "Advanced First Aid", "pfs": "Standard", "prerequisite": "Master in Medicine", "prerequisite_markdown": "Master in [Medicine](/Skills.aspx?ID=9)", "rarity": "common", "release_date": "2020-07-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Advanced Player's Guide](/Sources.aspx?ID=39) pg. 202 2.0\n\n**Prerequisites**\r\nMaster in [Medicine](/Skills.aspx?ID=9)\n\n\r\n\r\n---\r\n\r\n\r\nUse First Aid to reduce frightened and sickened condition values.\r\n", "skill": [ "Medicine", "Medicine" ], "source": [ "Advanced Player's Guide" ], "source_raw": [ "Advanced Player's Guide pg. 202" ], "source_category": "Rulebooks", "source_markdown": "[Advanced Player's Guide](/Sources.aspx?ID=39) pg. 202 2.0", "speed": {}, "summary": "Use First Aid to reduce frightened and sickened condition values.", "summary_markdown": "Use First Aid to reduce frightened and sickened condition values.", "text": " Advanced First Aid Source Advanced Player's Guide pg. 202 2.0 Prerequisites Master in Medicine --- You use your medical training to ameliorate sickness or assuage fears. When you use Medicine to Administer First Aid, instead of Stabilizing a character or Stopping Bleeding, you can reduce an ally's frightened or sickened condition by 2, or remove either of those conditions entirely on a critical success. You can remove only one condition at a time. The DC for the Medicine check is usually the DC of the effect that caused the condition.", "trait": [ "General", "Healing", "Manipulate", "Skill" ], "trait_markdown": "[General](/Traits.aspx?ID=78), [Healing](/Traits.aspx?ID=89), [Manipulate](/Traits.aspx?ID=104), [Skill](/Traits.aspx?ID=144)", "trait_raw": [ "General", "Healing", "Manipulate", "Skill" ], "type": "Feat", "url": "/Feats.aspx?ID=2107", "weakness": {} }