{ "base_item_markdown": "", "breadcrumbs_spa": [], "category": "equipment", "exclude_from_search": false, "id": "equipment-266-269", "item_category": "Held Items", "level": 5, "markdown": "\r\n[Skeleton Key](/Equipment.aspx?ID=266)\r\n\n\n\r\n\r\n\r\n\n\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 575 4.0\n\n\n\n**Usage** held in 1 hand\n\n\n\n\n\n \r\n\r\n \r\n\r\n \r\n\n\n\r\n\r\n---\n\nA grinning skull tops the bow of this macabre key. This key can be used in place of [thieves’ tools](/Equipment.aspx?ID=58) when attempting to Pick a Lock, and it grants a +1 item bonus to the Thievery check. If the _skeleton key_ becomes broken due to a critical failure on the check, it works as normal thieves’ tools and loses its benefits until repaired.\n\n\n\n\n\n\r\n\r\n\r\nSkeleton Key\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 575 4.0\n\n**Price** 125 gp\r\n\r\n\n\n\n\n\r\n\r\n\r\nSkeleton Key (Greater)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 575 4.0\n\n**Price** 1,250 gp\r\n\r\n\n\n\n\n\r\n\r\n---\r\n\r\nThe key grants a +2 item bonus, and you can activate the key once per hour.", "name": "Skeleton Key", "pfs": "Standard", "price": 12500, "price_raw": "125 gp", "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "school": "transmutation", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 575 4.0\r\n\r\n**Price** 125 gp\r\n\r\n\r\n \r\n\r\n**Usage** held in 1 hand\r\n\r\n \r\n\r\n\r\n\n\n \r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nA grinning skull tops the bow of this macabre key. This key can be used in place of thieves’ tools when attempting to Pick a Lock, and it grants a …\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 575" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 575 4.0", "speed": {}, "spell_markdown": "", "summary": "A grinning skull tops the bow of this macabre key. This key can be used in place of thieves’ tools when attempting to Pick a Lock, and it grants a …", "summary_markdown": "A grinning skull tops the bow of this macabre key. This key can be used in place of thieves’ tools when attempting to Pick a Lock, and it grants a …", "text": " Skeleton Key Source Core Rulebook pg. 575 4.0 Usage held in 1 hand --- A grinning skull tops the bow of this macabre key. This key can be used in place of thieves’ tools when attempting to Pick a Lock, and it grants a +1 item bonus to the Thievery check. If the skeleton key becomes broken due to a critical failure on the check, it works as normal thieves’ tools and loses its benefits until repaired. <title level=\"2\" right=\"Item 5\" pfs=\"Standard\" > Skeleton Key Source Core Rulebook pg. 575 4.0 Price 125 gp <title level=\"2\" right=\"Item 11\" pfs=\"Standard\" > Skeleton Key (Greater) Source Core Rulebook pg. 575 4.0 Price 1,250 gp --- The key grants a +2 item bonus, and you can activate the key once per hour.", "trait": [ "Magical", "Transmutation" ], "trait_markdown": "[Magical](/Traits.aspx?ID=103), [Transmutation](/Traits.aspx?ID=157)", "trait_raw": [ "Magical", "Transmutation" ], "type": "Item", "url": "/Equipment.aspx?ID=266", "usage": "held in 1 hand", "usage_markdown": "held in 1 hand", "weakness": {} }