\r\n[Disrupting](/Equipment.aspx?ID=294)\r\n\n\n\r\n\r\n\r\n\n\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 584 4.0\n\n\n\n**Usage** etched onto a melee weapon\n\n\n\n\n\n \r\n\r\n \r\n\r\n \r\n\n\n\r\n\r\n---\n\nA _disrupting_ weapon pulses with positive energy, dealing an extra 1d6 positive damage to undead. On a critical hit, the undead is also [enfeebled 1](/Conditions.aspx?ID=13) until the end of your next turn.\n\n\n\n\r\n\r\n\r\nDisrupting\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 584 4.0\n\n**Price** 150 gp\r\n\r\n\n\n\n\n\r\n\r\n\r\nDisrupting (Greater)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 584 4.0\n\n**Price** 4,300 gp\r\n\r\n\n\n\n\n\r\n\r\n---\r\n\r\nIncrease the extra damage to 2d6. On a critical hit, instead of being enfeebled 1, the undead creature must attempt a DC 34 Fortitude save with the following effects. This is an incapacitation effect.\n\n**Critical Success** It’s enfeebled 1 until the end of your next turn. \r\n**Success** It’s enfeebled 2 until the end of your next turn. \r\n**Failure** It’s enfeebled 3 until the end of your next turn. \r\n**Critical Failure** It’s destroyed.",
"name": "Disrupting",
"pfs": "Standard",
"price": 15000,
"price_raw": "150 gp",
"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"school": "necromancy",
"search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 584 4.0\r\n\r\n**Price** 150 gp\r\n\r\n\r\n \r\n\r\n**Usage** etched onto a melee weapon\r\n\r\n \r\n\r\n\r\n\n\n \r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nA disrupting weapon pulses with positive energy, dealing an extra 1d6 positive damage to undead. On a critical hit, the undead is also enfeebled 1 …\r\n",
"source": [
"Core Rulebook"
],
"source_raw": [
"Core Rulebook pg. 584"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 584 4.0",
"speed": {},
"spell_markdown": "",
"summary": "A disrupting weapon pulses with positive energy, dealing an extra 1d6 positive damage to undead. On a critical hit, the undead is also enfeebled 1 …",
"summary_markdown": "A disrupting weapon pulses with positive energy, dealing an extra 1d6 positive damage to undead. On a critical hit, the undead is also enfeebled 1 …",
"text": " Disrupting Source Core Rulebook pg. 584 4.0 Usage etched onto a melee weapon --- A disrupting weapon pulses with positive energy, dealing an extra 1d6 positive damage to undead. On a critical hit, the undead is also enfeebled 1 until the end of your next turn. Disrupting Source Core Rulebook pg. 584 4.0 Price 150 gp Disrupting (Greater) Source Core Rulebook pg. 584 4.0 Price 4,300 gp --- Increase the extra damage to 2d6. On a critical hit, instead of being enfeebled 1, the undead creature must attempt a DC 34 Fortitude save with the following effects. This is an incapacitation effect. Critical Success It’s enfeebled 1 until the end of your next turn. Success It’s enfeebled 2 until the end of your next turn. Failure It’s enfeebled 3 until the end of your next turn. Critical Failure It’s destroyed.",
"trait": [
"Magical",
"Necromancy"
],
"trait_markdown": "[Magical](/Traits.aspx?ID=103), [Necromancy](/Traits.aspx?ID=117)",
"trait_raw": [
"Magical",
"Necromancy"
],
"type": "Item",
"url": "/Equipment.aspx?ID=294",
"usage": "etched onto a melee weapon",
"usage_markdown": "etched onto a melee weapon",
"weakness": {}
}