{ "base_item_markdown": "", "breadcrumbs_spa": [], "category": "equipment", "exclude_from_search": false, "hands": "1", "id": "equipment-16-12", "item_category": "Adventuring Gear", "level": 0, "markdown": "\r\n[Compass](/Equipment.aspx?ID=16)\r\n\n\n\r\n\r\n\n\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 290 4.0\n\n**Price** 1 gp\r\n\r\n\n\n**Hands** 1\n\n\n\n\n\n \r\n\r\n \r\n\r\n \r\n\n\n\r\n\r\n---\n\nA compass helps you [Sense Direction](/Actions.aspx?ID=64) or navigate, provided you're in a location with uniform magnetic fields. Without a compass, you take a –2 item penalty to these checks (similar to using a [shoddy item](/Rules.aspx?ID=197)).\n\n\n\n\r\n\r\n\r\nCompass\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 290 4.0\n\n**Price** 1 gp\r\n\r\n\n\n**Hands** 1\n\n\n\n\r\n\r\n\r\nCompass (Lensatic)\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 290 4.0\n\n**Price** 20 gp\r\n\r\n\n\n**Hands** 1\n\n\n\n\r\n\r\n---\r\n\r\nA lensatic compass gives you a +1 item bonus to these checks.", "name": "Compass", "pfs": "Standard", "price": 100, "price_raw": "1 gp", "rarity": "common", "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 290 4.0\r\n\r\n**Price** 1 gp\r\n\r\n\r\n**Hands** 1\r\n\r\n \r\n\r\n \r\n\r\n\r\n\n\n \r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nA compass helps you Sense Direction or navigate, provided you're in a location with uniform magnetic fields. Without a compass, you take a –2 item …\r\n", "source": [ "Core Rulebook" ], "source_raw": [ "Core Rulebook pg. 290" ], "source_category": "Rulebooks", "source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 290 4.0", "speed": {}, "spell_markdown": "", "summary": "A compass helps you Sense Direction or navigate, provided you're in a location with uniform magnetic fields. Without a compass, you take a –2 item …", "summary_markdown": "A compass helps you Sense Direction or navigate, provided you're in a location with uniform magnetic fields. Without a compass, you take a –2 item …", "text": " Compass Source Core Rulebook pg. 290 4.0 Price 1 gp Hands 1 --- A compass helps you Sense Direction or navigate, provided you're in a location with uniform magnetic fields. Without a compass, you take a –2 item penalty to these checks (similar to using a shoddy item). <title level=\"2\" right=\"Item 0\" pfs=\"Standard\" > Compass Source Core Rulebook pg. 290 4.0 Price 1 gp Hands 1 <title level=\"2\" right=\"Item 3\" pfs=\"Standard\" > Compass (Lensatic) Source Core Rulebook pg. 290 4.0 Price 20 gp Hands 1 --- A lensatic compass gives you a +1 item bonus to these checks.", "trait_markdown": "", "type": "Item", "url": "/Equipment.aspx?ID=16", "weakness": {} }