{ "base_item_markdown": "", "breadcrumbs_spa": [], "category": "equipment", "exclude_from_search": false, "id": "equipment-2358-2206", "item_category": "Materials", "level": 0, "markdown": "\r\n[Bone](/Equipment.aspx?ID=2358)\r\n\n\n\r\n\r\n\n\n\r\n\r\n**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 169 1.1\n\n\n\n\n\n\n\n \r\n\r\n \r\n\r\n \r\n\n\n\r\n\r\n---\n\nA durable material when properly treated, bone can replace wood and metal when creating armor, shields, and weapons. The statistics for bone are applicable to a variety of other sturdy animal-based products, such as chitin, horn, ivory, coral, and shell, which can also be classified as bone for the purposes of determining item statistics. Bone elements from certain beasts, like the horn of a [unicorn](/Monsters.aspx?ID=397) or the spikes of a [manticore](/Monsters.aspx?ID=294), may even yield magical properties when worked by a skilled crafter.\n\n## Bone Objects\n\n
**Hardness** **HP****BT**
Thin Items 4 16 8
Items 6 24 12
Structures 12 48 24
\n\n\n\n\r\n\r\n\r\nBone Specimen\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 169 1.1\n\n**Price** 1 sp\r\n\r\n\n\n**Bulk** 1\r\n\r\n\n\n\r\n\r\n\r\nBone Object\r\n\n\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 169 1.1\n\n**Price** 1 sp (per Bulk)\r\n\r\n\n\n\n\n", "name": "Bone Object", "price": 10, "price_raw": "1 sp (per Bulk)", "rarity": "common", "release_date": "2023-02-22", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Treasure Vault](/Sources.aspx?ID=191) pg. 169 1.1\r\n\r\n**Price** 1 sp (per Bulk)\r\n\r\n\r\n \r\n\r\n \r\n\r\n \r\n\r\n\r\n\n\n \r\n\r\n \r\n\r\n\r\n\r\n---\r\n\r\n\r\nA durable material when properly treated, bone can replace wood and metal when creating armor, shields, and weapons. The statistics for bone are …\r\n", "source": [ "Treasure Vault" ], "source_raw": [ "Treasure Vault pg. 169" ], "source_category": "Rulebooks", "source_markdown": "[Treasure Vault](/Sources.aspx?ID=191) pg. 169 1.1", "speed": {}, "spell_markdown": "", "summary": "A durable material when properly treated, bone can replace wood and metal when creating armor, shields, and weapons. The statistics for bone are …", "summary_markdown": "A durable material when properly treated, bone can replace wood and metal when creating armor, shields, and weapons. The statistics for bone are …", "text": " Bone Source Treasure Vault pg. 169 1.1 --- A durable material when properly treated, bone can replace wood and metal when creating armor, shields, and weapons. The statistics for bone are applicable to a variety of other sturdy animal-based products, such as chitin, horn, ivory, coral, and shell, which can also be classified as bone for the purposes of determining item statistics. Bone elements from certain beasts, like the horn of a unicorn or the spikes of a manticore, may even yield magical properties when worked by a skilled crafter. ## Bone Objects Hardness HP BT Thin Items 4 16 8 Items 6 24 12 Structures 12 48 24 <title level=\"2\" right=\"Item 0\" pfs=\"\" > Bone Specimen Source Treasure Vault pg. 169 1.1 Price 1 sp Bulk 1 <title level=\"2\" right=\"Item 0\" pfs=\"\" > Bone Object Source Treasure Vault pg. 169 1.1 Price 1 sp (per Bulk) ", "trait_markdown": "", "type": "Item", "url": "/Equipment.aspx?ID=2358", "weakness": {} }