{ "ac": 39, "alignment": "CE", "breadcrumbs_spa": [], "category": "creature", "charisma": 9, "constitution": 0, "creature_ability": [ "Frightful Presence", "Sunlight Powerlessness", "Positive Energy Transfer", "Breath Weapon", "Divine Dispelling", "Draconic Frenzy", "Drain Life", "Ectoplasmic Form", "Phase Lurch" ], "creature_family": "Wyrmwraith", "creature_family_markdown": "[Wyrmwraith](/MonsterFamilies.aspx?ID=116)", "dexterity": 9, "exclude_from_search": false, "fortitude_save": 29, "hp": 280, "hp_raw": "280 ( negative healing )", "id": "creature-1370", "immunity": [ "death effects", "disease", "paralyzed", "poison", "precision", "unconscious" ], "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), precision, [unconscious](/Conditions.aspx?ID=38)", "intelligence": 7, "language": [ "Common", "Draconic", "Necril" ], "language_markdown": "[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Necril](/Languages.aspx?ID=20)", "level": 17, "markdown": "[Wyrmwraith](/Monsters.aspx?ID=1370)\r\n\r\n\r\n\r\n\r\n\r\nThough they refused to accept death, wyrmwraiths nonetheless despise their new undead condition. Indeed, lacking in all motivation to collect treasure, a wyrmwraith instead fixates on their hatred of all living things (especially dragons) and their own self-loathing. A wyrmwraith blights the land with their very presence, spreading slowly until their lair becomes a lifeless wasteland haunted by other undead.\r\n\r\n\r\n**[Recall Knowledge - Dragon](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2)): DC 41\r\n\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 41\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 39\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 36\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Wyrmwraith](/Monsters.aspx?ID=1370)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 296, [Pathfinder #150: Broken Promises](/Sources.aspx?ID=15) pg. 84\n\n**Perception** +29; [darkvision](/MonsterAbilities.aspx?ID=12), [lifesense](/MonsterAbilities.aspx?ID=21) 120 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Necril](/Languages.aspx?ID=20)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +30, [Arcana](/Skills.aspx?ID=2) +30, [Intimidation](/Skills.aspx?ID=7) +33, [Religion](/Skills.aspx?ID=13) +33, [Stealth](/Skills.aspx?ID=15) +33\r\n\r\n\r\n**Str** -5\r\n\r\n**Dex** +9\r\n\r\n**Con** +0\r\n\r\n**Int** +7\r\n\r\n**Wis** +7\r\n\r\n**Cha** +9\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 39 \r\n\r\n**Fort** +29 \r\n\r\n**Ref** +32 \r\n\r\n**Will** +32 \n\n\r\n\r\n**HP** 280\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), precision, [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\nall 20 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance vs. non-[magical](/Traits.aspx?ID=103))\n\n**[Frightful Presence](/MonsterAbilities.aspx?ID=17)** ([aura](/Traits.aspx?ID=206), [emotion](/Traits.aspx?ID=60), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 90 feet, DC 33
**Sunlight Powerlessness** A wyrmwraith in sunlight is [clumsy 2](/Conditions.aspx?ID=3) and [stunned 2](/Conditions.aspx?ID=36).
**Positive Energy Transfer** ([conjuration](/Traits.aspx?ID=33), [divine](/Traits.aspx?ID=48)) **Trigger** The wyrmwraith succeeds at a saving throw to resist positive damage but still takes damage; **Effect** The wyrmwraith transfers all positive damage from the effect to a single [undead](/Traits.aspx?ID=160) creature of their choice within 120 feet that they control or that's friendly or helpful to them.\r\n\r\n
\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 50 feet, fly 80 feet\r\n\r\n**Melee**\r\n\r\nspectral jaws +34 ([reach 20 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d12+17 negative plus drain life\r\n\r\n**Melee**\r\n\r\nspectral claw +34 ([Agile](/Traits.aspx?ID=170), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+17 negative plus divine dispelling and drain life\r\n\r\n**Divine Innate Spells** DC 35\r\n- **3rd**\r\n[Bind Undead](/Spells.aspx?ID=22) (at will)\r\n- **4th**\r\n[Charm](/Spells.aspx?ID=34) (×3; undead targets only), [Darkness](/Spells.aspx?ID=59)\r\n- **6th**\r\n[Vampiric Exsanguination](/Spells.aspx?ID=353)\r\n- **7th**\r\n[Divine Wrath](/Spells.aspx?ID=86) (×3), [Finger of Death](/Spells.aspx?ID=116)\r\n- **8th**\r\n[Charm](/Spells.aspx?ID=34) (undead targets only)\r\n\r\n**Divine Rituals** DC 35\r\n\r\n- **8th**\r\n[Create Undead](/Rituals.aspx?ID=10)\r\n\r\n**Breath Weapon** ([Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117), [Negative](/Traits.aspx?ID=118)) The wyrmwraith unleashes a burst of negative energy that deals 18d6 negative damage to all creatures in a 60-foot cone (DC 38 [basic](/Rules.aspx?ID=329) Reflex save). They can't use Breath Weapon again for 1d4 rounds.\r\n\r\n**Divine Dispelling** ([Abjuration](/Traits.aspx?ID=2), [Divine](/Traits.aspx?ID=48)) A wyrmwraith's claws rend [divine](/Traits.aspx?ID=48) magic. Whenever a wyrmwraith hits a creature with a spectral claws Strike, the wyrmwraith can attempt a [Religion](/Skills.aspx?ID=13) check to [counteract](/Rules.aspx?ID=371) an ongoing divine spell effect on the creature.\r\n\r\n**Draconic Frenzy** The wyrmwraith makes two claw Strikes and one jaws Strike in any order.\r\n\r\n**Drain Life** ([Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117)) When a wyrmwraith deals damage to a living creature with a spectral jaws or spectral claw Strike, the wyrmwraith gains 18 temporary Hit Points, and the creature must succeed at a DC 38 Fortitude save or become [drained 2](/Conditions.aspx?ID=10). Further damage dealt by the wyrmwraith's spectral jaws or spectral claws Strikes increases the value of the drained condition by 2 on a failed save, to a maximum of drained 4.\r\n\r\n**Ectoplasmic Form** ([Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117)) A wyrmwraith can push through the ectoplasmic veil to temporarily assume a physical form made of ectoplasm. The wyrmwraith loses the [incorporeal](/Traits.aspx?ID=222) trait for 1d4 rounds, though they can return to their incorporeal form as a free action before then. Once this ability ends, the wyrmwraith can't use this ability again for 1d4 rounds. While in their ectoplasmic form, the wyrmwraith's AC increases to 43 and they gain 100 temporary Hit Points. They lose their immunity to precision damage and all of their resistances. Their melee Strikes deal slashing and piercing damage, respectively, instead of negative damage.\r\n\r\n**Phase Lurch** ([Divine](/Traits.aspx?ID=48), [Move](/Traits.aspx?ID=114)) **Requirements** The wyrmwraith is in their ectoplasmic form; **Effect** As the Stride action, but the wyrmwraith can pass through walls or material obstacles as though they were incorporeal. They must begin and end their movement outside of any physical obstacles, and passing through solid material is difficult terrain\r\n\r\n\n\n", "name": "Wyrmwraith", "npc": false, "perception": 29, "pfs": "Standard", "rarity": "rare", "reflex_save": 32, "release_date": "2021-04-07", "resistance": { "acid": 20, "all": 20, "area": 20, "bleed": 20, "bludgeoning": 20, "chaotic": 20, "cold": 20, "cold_iron": 20, "electricity": 20, "evil": 20, "fire": 20, "good": 20, "lawful": 20, "mental": 20, "negative": 20, "orichalcum": 20, "physical": 20, "piercing": 20, "poison": 20, "precision": 20, "silver": 20, "slashing": 20, "sonic": 20, "splash": 20 }, "resistance_markdown": "all 20 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance vs. non-[magical](/Traits.aspx?ID=103))", "resistance_raw": "all 20 (except force , ghost touch , or positive ; double resistance vs. non- magical )", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Sources** [Bestiary 3](/Sources.aspx?ID=66) pg. 296, [Pathfinder #150: Broken Promises](/Sources.aspx?ID=15) pg. 84\r\n\r\n**Creature Family** [Wyrmwraith](/MonsterFamilies.aspx?ID=116)\r\n\r\n\r\n**HP** 280 ( negative healing )\r\n\r\n**AC** 39\r\n\r\n**Fort** +29\r\n\r\n**Ref** +32\r\n\r\n**Will** +32\r\n\r\n**Perception** +29\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThough they refused to accept death, wyrmwraiths nonetheless despise their new undead condition. Indeed, lacking in all motivation to collect …\r\n", "sense": " darkvision , lifesense 120 feet", "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [lifesense](/MonsterAbilities.aspx?ID=21) 120 feet", "size": [ "Gargantuan" ], "skill": [ "Acrobatics +30", "Arcana +30", "Intimidation +33", "Religion +33", "Stealth +33" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +30, [Arcana](/Skills.aspx?ID=2) +30, [Intimidation](/Skills.aspx?ID=7) +33, [Religion](/Skills.aspx?ID=13) +33, [Stealth](/Skills.aspx?ID=15) +33", "source": [ "Bestiary 3" ], "source_raw": [ "Bestiary 3 pg. 296" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 3](/Sources.aspx?ID=66) pg. 296, [Pathfinder #150: Broken Promises](/Sources.aspx?ID=15) pg. 84", "speed": { "fly": 80, "land": 50, "max": 80 }, "speed_markdown": "50 feet, fly 80 feet", "speed_raw": "50 feet, fly 80 feet", "spell": [ "Charm", "Divine Wrath", "Finger of Death", "Vampiric Exsanguination", "Darkness", "Bind Undead" ], "spell_markdown": "[Bind Undead](/Spells.aspx?ID=22), [Charm](/Spells.aspx?ID=34), [Darkness](/Spells.aspx?ID=59), [Divine Wrath](/Spells.aspx?ID=86), [Finger of Death](/Spells.aspx?ID=116), [Vampiric Exsanguination](/Spells.aspx?ID=353)", "stealth": "33", "strength": -5, "strongest_save": [ "ref", "reflex", "will" ], "summary": "Though they refused to accept death, wyrmwraiths nonetheless despise their new undead condition. Indeed, lacking in all motivation to collect …", "summary_markdown": "Though they refused to accept death, wyrmwraiths nonetheless despise their new undead condition. Indeed, lacking in all motivation to collect …", "text": " Wyrmwraith Though they refused to accept death, wyrmwraiths nonetheless despise their new undead condition. Indeed, lacking in all motivation to collect treasure, a wyrmwraith instead fixates on their hatred of all living things (especially dragons) and their own self-loathing. A wyrmwraith blights the land with their very presence, spreading slowly until their lair becomes a lifeless wasteland haunted by other undead. Recall Knowledge - Dragon (Arcana): DC 41 Recall Knowledge - Undead (Religion): DC 41 Unspecific Lore : DC 39 Specific Lore : DC 36 Wyrmwraith Source Bestiary 3 pg. 296, Pathfinder #150: Broken Promises pg. 84 Perception +29; darkvision, lifesense 120 feet Languages Common, Draconic, Necril Skills Acrobatics +30, Arcana +30, Intimidation +33, Religion +33, Stealth +33 Str -5 Dex +9 Con +0 Int +7 Wis +7 Cha +9 --- AC 39 Fort +29 Ref +32 Will +32 HP 280 (negative healing) Immunities death effects, disease, paralyzed, poison, precision, unconscious Resistances all 20 (except force, ghost touch , or positive; double resistance vs. non-magical) Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 33 Sunlight Powerlessness A wyrmwraith in sunlight is clumsy 2 and stunned 2. Positive Energy Transfer Reaction (conjuration, divine) Trigger The wyrmwraith succeeds at a saving throw to resist positive damage but still takes damage; Effect The wyrmwraith transfers all positive damage from the effect to a single undead creature of their choice within 120 feet that they control or that's friendly or helpful to them. --- Speed 50 feet, fly 80 feet Melee Single Action spectral jaws +34 (reach 20 feet), Damage 3d12+17 negative plus drain life Melee Single Action spectral claw +34 (Agile, reach 15 feet), Damage 3d8+17 negative plus divine dispelling and drain life Divine Innate Spells DC 35 - 3rd Bind Undead (at will) - 4th Charm (×3; undead targets only), Darkness - 6th Vampiric Exsanguination - 7th Divine Wrath (×3), Finger of Death - 8th Charm (undead targets only) Divine Rituals DC 35 - 8th Create Undead Breath Weapon Two Actions (Divine, Necromancy, Negative) The wyrmwraith unleashes a burst of negative energy that deals 18d6 negative damage to all creatures in a 60-foot cone (DC 38 basic Reflex save). They can't use Breath Weapon again for 1d4 rounds. Divine Dispelling (Abjuration, Divine) A wyrmwraith's claws rend divine magic. Whenever a wyrmwraith hits a creature with a spectral claws Strike, the wyrmwraith can attempt a Religion check to counteract an ongoing divine spell effect on the creature. Draconic Frenzy Two Actions The wyrmwraith makes two claw Strikes and one jaws Strike in any order. Drain Life (Divine, Necromancy) When a wyrmwraith deals damage to a living creature with a spectral jaws or spectral claw Strike, the wyrmwraith gains 18 temporary Hit Points, and the creature must succeed at a DC 38 Fortitude save or become drained 2. Further damage dealt by the wyrmwraith's spectral jaws or spectral claws Strikes increases the value of the drained condition by 2 on a failed save, to a maximum of drained 4. Ectoplasmic Form Single Action (Divine, Necromancy) A wyrmwraith can push through the ectoplasmic veil to temporarily assume a physical form made of ectoplasm. The wyrmwraith loses the incorporeal trait for 1d4 rounds, though they can return to their incorporeal form as a free action before then. Once this ability ends, the wyrmwraith can't use this ability again for 1d4 rounds. While in their ectoplasmic form, the wyrmwraith's AC increases to 43 and they gain 100 temporary Hit Points. They lose their immunity to precision damage and all of their resistances. Their melee Strikes deal slashing and piercing damage, respectively, instead of negative damage. Phase Lurch Single Action (Divine, Move) Requirements The wyrmwraith is in their ectoplasmic form; Effect As the Stride action, but the wyrmwraith can pass through walls or material obstacles as though they were incorporeal. They must begin and end their movement outside of any physical obstacles, and passing through solid material is difficult terrain ", "trait": [ "Dragon", "Incorporeal", "Rare", "Undead", "Wraith", "CE", "Gargantuan" ], "trait_markdown": "[Dragon](/Traits.aspx?ID=50), [Incorporeal](/Traits.aspx?ID=222), [Rare](/Traits.aspx?ID=137), [Undead](/Traits.aspx?ID=160), [Wraith](/Traits.aspx?ID=260)", "trait_raw": [ "Dragon", "Incorporeal", "Rare", "Undead", "Wraith" ], "type": "Creature", "url": "/Monsters.aspx?ID=1370", "vision": "Darkvision", "weakest_save": [ "fort", "fortitude" ], "weakness": {}, "will_save": 32, "wisdom": 7 }