{ "ac": 16, "alignment": "NE", "breadcrumbs_spa": [], "category": "creature", "charisma": 1, "constitution": 3, "creature_ability": [ "Crocodile Empathy", "Deep Breath", "Aquatic Ambush", "Change Shape", "Curse of the Werecrocodile", "Moon Frenzy", "Twisting Thrash" ], "creature_family": "Werecreature", "creature_family_markdown": "[Werecreature](/MonsterFamilies.aspx?ID=100)", "dexterity": 1, "exclude_from_search": false, "fortitude_save": 9, "hp": 55, "hp_raw": "55", "id": "creature-1367", "image": [ "/Images/Monsters/Werecreature_Werecrocodile.png" ], "intelligence": 0, "language": [ "Common", "crocodile empathy" ], "language_markdown": "[Common](/Languages.aspx?ID=1); crocodile empathy", "level": 2, "markdown": "[Werecrocodile](/Monsters.aspx?ID=1367)\r\n\r\n\r\n\r\n\r\n\r\nThe curse of the werecrocodile instills powerful hunger, urges violent displays of dominance, and amplifies greed.\r\n\r\n\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 16\r\n\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 16\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 14\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Werecrocodile](/Monsters.aspx?ID=1367)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 293\n\n**Perception** +7; [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1); crocodile empathy\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +8, [Intimidation](/Skills.aspx?ID=7) +7, [Stealth](/Skills.aspx?ID=15) +5\r\n\r\n\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** +0\r\n\r\n**Wis** +3\r\n\r\n**Cha** +1\r\n\r\n\r\n**Crocodile Empathy** ([divination](/Traits.aspx?ID=47), [primal](/Traits.aspx?ID=134)) A werecrocodile can communicate with alligators, caimans, and crocodiles.
**Deep Breath** A werecrocodile can hold their breath for about 2 hours.\r\n\r\n**Items**\r\n[Hatchet](/Weapons.aspx?ID=27) (3), [Leather Armor](/Armor.aspx?ID=4)\r\n\r\n
\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 16 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +5 \r\n\r\n**Will** +9 \n\n\r\n\r\n**HP** 55\n\n**Weaknesses**\r\n[silver](/Equipment.aspx?ID=379) 5\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet, swim 25 feet\r\n\r\n**Melee**\r\n\r\njaws +10,\r\n**Damage** 1d10+4 piercing plus curse of the werecrocodile and [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Melee**\r\n\r\ntail +10 ([Agile](/Traits.aspx?ID=170)),\r\n**Damage** 1d6+4 bludgeoning\r\n\r\n**Melee**\r\n\r\nhatchet +10 ([Agile](/Traits.aspx?ID=170), [Sweep](/Traits.aspx?ID=194)),\r\n**Damage** 1d6+4 slashing\r\n\r\n**Ranged**\r\n\r\nhatchet +7 ([Agile](/Traits.aspx?ID=170), [Sweep](/Traits.aspx?ID=194), [thrown 10 feet](/Traits.aspx?ID=195)),\r\n**Damage** 1d6+4 slashing\n\n**[Aquatic Ambush](/MonsterAbilities.aspx?ID=2)** 30 feet\r\n\r\n**[Change Shape](/MonsterAbilities.aspx?ID=8)** ([Concentrate](/Traits.aspx?ID=32), [Polymorph](/Traits.aspx?ID=127), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) Medium [human](/Ancestries.aspx?ID=6) with fist for 1d4+2 bludgeoning, or [crocodile](/Monsters.aspx?ID=84) with jaws for 2d6+4 piercing.\r\n\r\n**Curse of the Werecrocodile** ([Curse](/Traits.aspx?ID=38), [Necromancy](/Traits.aspx?ID=117), [Primal](/Traits.aspx?ID=134)) **Saving Throw** DC 15 Fortitude\r\n\r\n**Moon Frenzy** ([Polymorph](/Traits.aspx?ID=127), [Primal](/Traits.aspx?ID=134), [Transmutation](/Traits.aspx?ID=157)) \r\n\r\n**Twisting Thrash** **Requirements** The werecrocodile has a creature [grabbed](/Conditions.aspx?ID=20); **Effect** The werecrocodile makes a jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. If this Strike hits, it also knocks the target [prone](/Conditions.aspx?ID=31). If it fails, the werecrocodile releases the target.\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Werecrocodile", "npc": false, "perception": 7, "pfs": "Standard", "rarity": "common", "reflex_save": 5, "release_date": "2021-04-07", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 293\r\n\r\n**Creature Family** [Werecreature](/MonsterFamilies.aspx?ID=100)\r\n\r\n\r\n**HP** 55\r\n\r\n**AC** 16\r\n\r\n**Fort** +9\r\n\r\n**Ref** +5\r\n\r\n**Will** +9\r\n\r\n**Perception** +7\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThe curse of the werecrocodile instills powerful hunger, urges violent displays of dominance, and amplifies greed.\r\n", "sense": " low-light vision ", "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23)", "size": [ "Large" ], "skill": [ "Athletics +8", "Intimidation +7", "Stealth +5" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +8, [Intimidation](/Skills.aspx?ID=7) +7, [Stealth](/Skills.aspx?ID=15) +5", "source": [ "Bestiary 3" ], "source_raw": [ "Bestiary 3 pg. 293" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 3](/Sources.aspx?ID=66) pg. 293", "speed": { "land": 25, "max": 25, "swim": 25 }, "speed_markdown": "25 feet, swim 25 feet", "speed_raw": "25 feet, swim 25 feet", "spell_markdown": "", "stealth": "5", "strength": 4, "strongest_save": [ "fort", "fortitude", "will" ], "summary": "The curse of the werecrocodile instills powerful hunger, urges violent displays of dominance, and amplifies greed.", "summary_markdown": "The curse of the werecrocodile instills powerful hunger, urges violent displays of dominance, and amplifies greed.", "text": " Werecrocodile The curse of the werecrocodile instills powerful hunger, urges violent displays of dominance, and amplifies greed. Recall Knowledge - Beast (Arcana, Nature): DC 16 Recall Knowledge - Humanoid (Society): DC 16 Unspecific Lore : DC 14 Specific Lore : DC 11 Werecrocodile Source Bestiary 3 pg. 293 Perception +7; low-light vision Languages Common; crocodile empathy Skills Athletics +8, Intimidation +7, Stealth +5 Str +4 Dex +1 Con +3 Int +0 Wis +3 Cha +1 Crocodile Empathy (divination, primal) A werecrocodile can communicate with alligators, caimans, and crocodiles. Deep Breath A werecrocodile can hold their breath for about 2 hours. Items Hatchet (3), Leather Armor --- AC 16 Fort +9 Ref +5 Will +9 HP 55 Weaknesses silver 5 --- Speed 25 feet, swim 25 feet Melee Single Action jaws +10, Damage 1d10+4 piercing plus curse of the werecrocodile and Grab Melee Single Action tail +10 (Agile), Damage 1d6+4 bludgeoning Melee Single Action hatchet +10 (Agile, Sweep), Damage 1d6+4 slashing Ranged Single Action hatchet +7 (Agile, Sweep, thrown 10 feet), Damage 1d6+4 slashing Aquatic Ambush Single Action 30 feet Change Shape Single Action (Concentrate, Polymorph, Primal, Transmutation) Medium human with fist for 1d4+2 bludgeoning, or crocodile with jaws for 2d6+4 piercing. Curse of the Werecrocodile (Curse, Necromancy, Primal) Saving Throw DC 15 Fortitude Moon Frenzy (Polymorph, Primal, Transmutation) Twisting Thrash Single Action Requirements The werecrocodile has a creature grabbed; Effect The werecrocodile makes a jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. If this Strike hits, it also knocks the target prone. If it fails, the werecrocodile releases the target. Creating Werecreatures Werecreatures are complex monsters capable of shifting between three different forms and inflicting their condition upon other humanoids. Full rules for building werecreatures, along with how to apply the werecreature's curse, appear on pages 328–329 of the Pathfinder Bestiary. Rules for PCs or NPCs with werecreature abilities are found on page 81 of the Pathfinder Lost Omens Ancestry Guide. ", "trait": [ "Beast", "Human", "Humanoid", "Werecreature", "NE", "Large" ], "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91), [Werecreature](/Traits.aspx?ID=243)", "trait_raw": [ "Beast", "Human", "Humanoid", "Werecreature" ], "type": "Creature", "url": "/Monsters.aspx?ID=1367", "vision": "Low-light vision", "weakest_save": [ "ref", "reflex" ], "weakness": { "silver": 5 }, "weakness_markdown": "[silver](/Equipment.aspx?ID=379) 5", "weakness_raw": " silver 5", "will_save": 9, "wisdom": 3 }