{ "ac": 19, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": 4, "constitution": 0, "creature_ability": [ "Bardic Lore" ], "creature_family": "Performers", "creature_family_markdown": "[Performers](/MonsterFamilies.aspx?ID=193)", "dexterity": 3, "exclude_from_search": false, "fortitude_save": 5, "hp": 38, "hp_raw": "38", "id": "creature-941", "image": [ "/Images/NPCs/Performer_Troubadour.png" ], "intelligence": 2, "language": [ "Common" ], "language_markdown": "[Common](/Languages.aspx?ID=1)", "level": 3, "markdown": "[Troubadour](/NPCs.aspx?ID=941)\r\n\r\n\r\n\r\n\r\n\r\nTroubadours keep alive the traditional songs of their cultural and write original works to commemorate major events.\r\n\r\n\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Troubadour](/NPCs.aspx?ID=941)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 237\n\n**Perception** +8\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +8, [Deception](/Skills.aspx?ID=5) +9, [Diplomacy](/Skills.aspx?ID=6) +9, [Performance](/Skills.aspx?ID=12) +13, [Occultism](/Skills.aspx?ID=11) +7, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +8, [Theater Lore](/Skills.aspx?ID=8) +9\r\n\r\n\r\n**Str** +0\r\n\r\n**Dex** +3\r\n\r\n**Con** +0\r\n\r\n**Int** +2\r\n\r\n**Wis** +1\r\n\r\n**Cha** +4\r\n\r\n\r\n**Bardic Lore** The troubadour can [Recall Knowledge](/Actions.aspx?ID=26) on any subject with a +7 modifier.\r\n\r\n**Items**\r\n[Crossbow](/Weapons.aspx?ID=67) (10 bolts), [Leather Armor](/Armor.aspx?ID=4), [lute](/Equipment.aspx?ID=37), poetry book, [Rapier](/Weapons.aspx?ID=36)\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 19 \r\n\r\n**Fort** +5 \r\n\r\n**Ref** +10 \r\n\r\n**Will** +8 \n\n\r\n\r\n**HP** 38\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n\r\nrapier +12 ([deadly 1d8](/Traits.aspx?ID=174), [Disarm](/Traits.aspx?ID=175), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6+3 piercing\r\n\r\n**Ranged**\r\n\r\ncrossbow +12 ([range increment 120 feet](/Traits.aspx?ID=248), [reload 1](/Traits.aspx?ID=254)),\r\n**Damage** 1d8+3 piercing\r\n\r\n**Occult Spontaneous Spells** DC 21\r\n- **Cantrips (2nd)**\r\n[Detect Magic](/Spells.aspx?ID=66), [Ghost Sound](/Spells.aspx?ID=132), [Message](/Spells.aspx?ID=190), [Prestidigitation](/Spells.aspx?ID=229), [Read Aura](/Spells.aspx?ID=246)\r\n- **1st**\r\n[Charm](/Spells.aspx?ID=34), [Illusory Disguise](/Spells.aspx?ID=159), [Soothe](/Spells.aspx?ID=291), [Ventriloquism](/Spells.aspx?ID=356) (3 slots)\r\n- **2nd**\r\n[Calm Emotions](/Spells.aspx?ID=31), [Charm](/Spells.aspx?ID=34), [Magic Mouth](/Spells.aspx?ID=181) (2 slots)\r\n\r\n**Bard Composition Spells** DC 21, 2 Focus Points\r\n- **Cantrips (2nd)**\r\n[Inspire Courage](/Spells.aspx?ID=386)\r\n- **2nd**\r\n[Counter Performance](/Spells.aspx?ID=381), [Lingering Composition](/Spells.aspx?ID=389)\n\n\n\n", "name": "Troubadour", "npc": true, "perception": 8, "pfs": "Limited", "rarity": "common", "reflex_save": 10, "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 237\r\n\r\n**Creature Family** [Performers](/MonsterFamilies.aspx?ID=193)\r\n\r\n\r\n**HP** 38\r\n\r\n**AC** 19\r\n\r\n**Fort** +5\r\n\r\n**Ref** +10\r\n\r\n**Will** +8\r\n\r\n**Perception** +8\r\n\r\n\r\n\r\n---\r\n\r\n\r\nTroubadours keep alive the traditional songs of their cultural and write original works to commemorate major events.\r\n", "size": [ "Medium" ], "skill": [ "Acrobatics +8", "Deception +9", "Diplomacy +9", "Performance +13", "Occultism +7", "Society +7", "Stealth +8", "Theater Lore +9" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +8, [Deception](/Skills.aspx?ID=5) +9, [Diplomacy](/Skills.aspx?ID=6) +9, [Performance](/Skills.aspx?ID=12) +13, [Occultism](/Skills.aspx?ID=11) +7, [Society](/Skills.aspx?ID=14) +7, [Stealth](/Skills.aspx?ID=15) +8, [Theater Lore](/Skills.aspx?ID=8) +9", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 237" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 237", "speed": { "land": 25, "max": 25 }, "speed_markdown": "25 feet", "speed_raw": "25 feet", "spell": [ "Calm Emotions", "Charm", "Magic Mouth", "Illusory Disguise", "Soothe", "Ventriloquism", "Detect Magic", "Ghost Sound", "Message", "Prestidigitation", "Read Aura", "Counter Performance", "Lingering Composition", "Inspire Courage" ], "spell_markdown": "[Calm Emotions](/Spells.aspx?ID=31), [Charm](/Spells.aspx?ID=34), [Counter Performance](/Spells.aspx?ID=381), [Detect Magic](/Spells.aspx?ID=66), [Ghost Sound](/Spells.aspx?ID=132), [Illusory Disguise](/Spells.aspx?ID=159), [Inspire Courage](/Spells.aspx?ID=386), [Lingering Composition](/Spells.aspx?ID=389), [Magic Mouth](/Spells.aspx?ID=181), [Message](/Spells.aspx?ID=190), [Prestidigitation](/Spells.aspx?ID=229), [Read Aura](/Spells.aspx?ID=246), [Soothe](/Spells.aspx?ID=291), [Ventriloquism](/Spells.aspx?ID=356)", "stealth": "8", "strength": 0, "strongest_save": [ "ref", "reflex" ], "summary": "Troubadours keep alive the traditional songs of their cultural and write original works to commemorate major events.", "summary_markdown": "Troubadours keep alive the traditional songs of their cultural and write original works to commemorate major events.", "text": " Troubadour Troubadours keep alive the traditional songs of their cultural and write original works to commemorate major events. Recall Knowledge - Humanoid (Society): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Troubadour Source Gamemastery Guide pg. 237 Perception +8 Languages Common Skills Acrobatics +8, Deception +9, Diplomacy +9, Performance +13, Occultism +7, Society +7, Stealth +8, Theater Lore +9 Str +0 Dex +3 Con +0 Int +2 Wis +1 Cha +4 Bardic Lore The troubadour can Recall Knowledge on any subject with a +7 modifier. Items Crossbow (10 bolts), Leather Armor, lute, poetry book, Rapier --- AC 19 Fort +5 Ref +10 Will +8 HP 38 --- Speed 25 feet Melee Single Action rapier +12 (deadly 1d8, Disarm, Finesse), Damage 1d6+3 piercing Ranged Single Action crossbow +12 (range increment 120 feet, reload 1), Damage 1d8+3 piercing Occult Spontaneous Spells DC 21 - Cantrips (2nd) Detect Magic, Ghost Sound, Message, Prestidigitation, Read Aura - 1st Charm, Illusory Disguise, Soothe, Ventriloquism (3 slots) - 2nd Calm Emotions, Charm, Magic Mouth (2 slots) Bard Composition Spells DC 21, 2 Focus Points - Cantrips (2nd) Inspire Courage - 2nd Counter Performance, Lingering Composition\n", "trait": [ "Human", "Humanoid", "N", "Medium" ], "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)", "trait_raw": [ "Human", "Humanoid" ], "type": "Creature", "url": "/NPCs.aspx?ID=941", "weakest_save": [ "fort", "fortitude" ], "weakness": {}, "will_save": 8, "wisdom": 1 }