{ "ac": 16, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -2, "constitution": 4, "creature_ability": [ "Deep Breath", "Clench Jaws", "Shell Defense" ], "creature_family": "Turtle", "creature_family_markdown": "[Turtle](/MonsterFamilies.aspx?ID=157)", "dexterity": -1, "exclude_from_search": false, "fortitude_save": 8, "hp": 9, "hp_raw": "9", "id": "creature-836", "intelligence": -4, "language_markdown": "", "level": -1, "markdown": "[Snapping Turtle](/Monsters.aspx?ID=836)\r\n\r\n\r\n\r\n\r\n\r\nSnapping turtles are freshwater reptiles with a long flexible neck, a sharp piercing beak, and a confrontational temperament that doesn't prevent some spellcasters from choosing these creatures as familiars. They weigh about 20 pounds and have shells around 18 inches in length.\r\n\r\n\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Snapping Turtle](/Monsters.aspx?ID=836)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 269 2.0\n\n**Perception** +3; [low-light vision](/MonsterAbilities.aspx?ID=23), [scent (imprecise) 30 feet](/MonsterAbilities.aspx?ID=33)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +5, [Stealth](/Skills.aspx?ID=15) +3\r\n\r\n\r\n**Str** +1\r\n\r\n**Dex** -1\r\n\r\n**Con** +4\r\n\r\n**Int** -4\r\n\r\n**Wis** +1\r\n\r\n**Cha** -2\r\n\r\n\r\n**Deep Breath** The snapping turtle can hold its breath for 30 minutes.\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 16 \r\n\r\n**Fort** +8 \r\n\r\n**Ref** +1 \r\n\r\n**Will** +3 \n\n\r\n\r\n**HP** 9\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 10 feet, swim 20 feet\r\n\r\n**Melee**\r\n\r\njaws +6,\r\n**Damage** 1d4+2 piercing\n\n**Clench Jaws** **Requirements** The snapping turtle damaged a creature with a jaws Strike in its previous action; **Effect** The snapping turtle clenches its jaws down and automatically deals an additional 1d4 bludgeoning damage to the creature it just bit.\r\n\r\n**Shell Defense** The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action.\r\n\r\n\n\n", "name": "Snapping Turtle", "npc": false, "perception": 3, "pfs": "Standard", "rarity": "common", "reflex_save": 1, "release_date": "2020-05-27", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 269 2.0\r\n\r\n**Creature Family** [Turtle](/MonsterFamilies.aspx?ID=157)\r\n\r\n\r\n**HP** 9\r\n\r\n**AC** 16\r\n\r\n**Fort** +8\r\n\r\n**Ref** +1\r\n\r\n**Will** +3\r\n\r\n**Perception** +3\r\n\r\n\r\n\r\n---\r\n\r\n\r\nSnapping turtles are freshwater reptiles with a long flexible neck, a sharp piercing beak, and a confrontational temperament that doesn't prevent …\r\n", "sense": " low-light vision , scent (imprecise) 30 feet ", "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23), [scent (imprecise) 30 feet](/MonsterAbilities.aspx?ID=33)", "size": [ "Tiny" ], "skill": [ "Athletics +5", "Stealth +3" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +5, [Stealth](/Skills.aspx?ID=15) +3", "source": [ "Bestiary 2" ], "source_raw": [ "Bestiary 2 pg. 269" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 2](/Sources.aspx?ID=32) pg. 269 2.0", "speed": { "land": 10, "max": 20, "swim": 20 }, "speed_markdown": "10 feet, swim 20 feet", "speed_raw": "10 feet, swim 20 feet", "spell_markdown": "", "stealth": "3", "strength": 1, "strongest_save": [ "fort", "fortitude" ], "summary": "Snapping turtles are freshwater reptiles with a long flexible neck, a sharp piercing beak, and a confrontational temperament that doesn't prevent …", "summary_markdown": "Snapping turtles are freshwater reptiles with a long flexible neck, a sharp piercing beak, and a confrontational temperament that doesn't prevent …", "text": " Snapping Turtle Snapping turtles are freshwater reptiles with a long flexible neck, a sharp piercing beak, and a confrontational temperament that doesn't prevent some spellcasters from choosing these creatures as familiars. They weigh about 20 pounds and have shells around 18 inches in length. Recall Knowledge - Animal (Nature): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Snapping Turtle Source Bestiary 2 pg. 269 2.0 Perception +3; low-light vision, scent (imprecise) 30 feet Languages Skills Athletics +5, Stealth +3 Str +1 Dex -1 Con +4 Int -4 Wis +1 Cha -2 Deep Breath The snapping turtle can hold its breath for 30 minutes. --- AC 16 Fort +8 Ref +1 Will +3 HP 9 --- Speed 10 feet, swim 20 feet Melee Single Action jaws +6, Damage 1d4+2 piercing Clench Jaws Single Action Requirements The snapping turtle damaged a creature with a jaws Strike in its previous action; Effect The snapping turtle clenches its jaws down and automatically deals an additional 1d4 bludgeoning damage to the creature it just bit. Shell Defense Single Action The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action. ", "trait": [ "Animal", "N", "Tiny" ], "trait_markdown": "[Animal](/Traits.aspx?ID=9)", "trait_raw": [ "Animal" ], "type": "Creature", "url": "/Monsters.aspx?ID=836", "vision": "Low-light vision", "weakest_save": [ "ref", "reflex" ], "weakness": {}, "will_save": 3, "wisdom": 1 }