{ "ac": 19, "alignment": "NE", "breadcrumbs_spa": [], "category": "creature", "charisma": -2, "constitution": 2, "creature_ability": [ "Aura of Smoke", "Pounce", "Scorching Maul", "Sneak Attack" ], "creature_family_markdown": "", "dexterity": 4, "exclude_from_search": false, "fortitude_save": 9, "hp": 45, "hp_raw": "45", "id": "creature-2008", "intelligence": -4, "language_markdown": "", "level": 3, "markdown": "[Smoldering Leopard](/Monsters.aspx?ID=2008)\r\n\r\n\r\n\r\n\n\n\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 20\r\n\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Smoldering Leopard](/Monsters.aspx?ID=2008)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 44\n\n**Perception** +11; [darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) ([imprecise](/Rules.aspx?ID=412)) 30 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +11, [Athletics](/Skills.aspx?ID=3) +10, [Stealth](/Skills.aspx?ID=15) +11\r\n\r\n\r\n**Str** +3\r\n\r\n**Dex** +4\r\n\r\n**Con** +2\r\n\r\n**Int** -4\r\n\r\n**Wis** +1\r\n\r\n**Cha** -2\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 19 \r\n\r\n**Fort** +9 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +6 \n\n\r\n\r\n**HP** 45\n\n**Resistances**\r\n[electricity](/Traits.aspx?ID=56) 5, [poison](/Traits.aspx?ID=126) 5\r\n\r\n**Weaknesses**\r\ngood 3\r\n\r\n**Aura of Smoke** 10 feet. Every creature within the aura is [concealed](/Conditions.aspx?ID=4); smoldering leopards can see through this concealment.\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 30 feet, climb 20 feet\r\n\r\n**Melee**\r\n\r\njaws +12 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d10+3 piercing plus 1d4 fire and [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Melee**\r\n\r\nclaw +12 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6+3 slashing plus 1d4 fire\n\n**Pounce** The smoldering leopard Strides and makes a Strike at the end of that movement. If the leopard began this action [hidden](/Conditions.aspx?ID=22), it remains hidden until after making this ability's Strike.\r\n\r\n**Scorching Maul** The smoldering leopard makes two claw Strikes against a creature it has [grabbed](/Conditions.aspx?ID=20). A creature hit by both claw Strikes also takes 1d4 [persistent fire damage](/Conditions.aspx?ID=29). Both attacks count toward its multiple attack penalty, but the penalty increases only after both attacks are made.\r\n\r\n**[Sneak Attack](/MonsterAbilities.aspx?ID=34)** The smoldering leopard deals an extra 1d4 precision damage to [flat-footed](/Conditions.aspx?ID=16) creatures.\r\n\r\n", "name": "Smoldering Leopard", "npc": false, "perception": 11, "rarity": "uncommon", "reflex_save": 11, "release_date": "2020-01-30", "resistance": { "electricity": 5, "poison": 5 }, "resistance_markdown": "[electricity](/Traits.aspx?ID=56) 5, [poison](/Traits.aspx?ID=126) 5", "resistance_raw": " electricity 5, poison 5", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 44\n\n\r\n**HP** 45\r\n\r\n**AC** 19\r\n\r\n**Fort** +9\r\n\r\n**Ref** +11\r\n\r\n**Will** +6\r\n\r\n**Perception** +11\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n", "sense": " darkvision , scent ( imprecise ) 30 feet", "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) ([imprecise](/Rules.aspx?ID=412)) 30 feet", "size": [ "Medium" ], "skill": [ "Acrobatics +11", "Athletics +10", "Stealth +11" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +11, [Athletics](/Skills.aspx?ID=3) +10, [Stealth](/Skills.aspx?ID=15) +11", "source": [ "Pathfinder #151: The Show Must Go On" ], "source_raw": [ "Pathfinder #151: The Show Must Go On pg. 44" ], "source_category": "Adventure Paths", "source_group": "Extinction Curse", "source_markdown": "[Pathfinder #151: The Show Must Go On](/Sources.aspx?ID=21) pg. 44", "speed": { "climb": 20, "land": 30, "max": 30 }, "speed_markdown": "30 feet, climb 20 feet", "speed_raw": "30 feet, climb 20 feet", "spell_markdown": "", "spoilers": "Extinction Curse", "stealth": "11", "strength": 3, "strongest_save": [ "ref", "reflex" ], "text": " Smoldering Leopard Recall Knowledge - Animal (Nature): DC 20 Recall Knowledge - Fiend (Religion): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Smoldering Leopard Source Pathfinder #151: The Show Must Go On pg. 44 Perception +11; darkvision, scent (imprecise) 30 feet Languages Skills Acrobatics +11, Athletics +10, Stealth +11 Str +3 Dex +4 Con +2 Int -4 Wis +1 Cha -2 --- AC 19 Fort +9 Ref +11 Will +6 HP 45 Resistances electricity 5, poison 5 Weaknesses good 3 Aura of Smoke 10 feet. Every creature within the aura is concealed; smoldering leopards can see through this concealment. --- Speed 30 feet, climb 20 feet Melee Single Action jaws +12 (Finesse), Damage 1d10+3 piercing plus 1d4 fire and Grab Melee Single Action claw +12 (Agile, Finesse), Damage 1d6+3 slashing plus 1d4 fire Pounce Single Action The smoldering leopard Strides and makes a Strike at the end of that movement. If the leopard began this action hidden, it remains hidden until after making this ability's Strike. Scorching Maul Single Action The smoldering leopard makes two claw Strikes against a creature it has grabbed. A creature hit by both claw Strikes also takes 1d4 persistent fire damage. Both attacks count toward its multiple attack penalty, but the penalty increases only after both attacks are made. Sneak Attack The smoldering leopard deals an extra 1d4 precision damage to flat-footed creatures. ", "trait": [ "Animal", "Fiend", "Uncommon", "NE", "Medium" ], "trait_markdown": "[Animal](/Traits.aspx?ID=9), [Fiend](/Traits.aspx?ID=70), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Animal", "Fiend", "Uncommon" ], "type": "Creature", "url": "/Monsters.aspx?ID=2008", "vision": "Darkvision", "weakest_save": [ "will" ], "weakness": { "good": 3 }, "weakness_markdown": "good 3", "weakness_raw": "good 3", "will_save": 6, "wisdom": 1 }