{ "ac": 40, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": 9, "constitution": 6, "creature_ability": [ "Attack of Opportunity", "Constrict", "For the Queen!", "Red Ant Venom", "The Queen's Enemy" ], "creature_family": "Gigantic Ant", "creature_family_markdown": "[Gigantic Ant](/MonsterFamilies.aspx?ID=304)", "dexterity": 5, "exclude_from_search": false, "fortitude_save": 29, "hp": 315, "hp_raw": "315", "id": "creature-1838", "image": [ "/Images/Monsters/GiganticAnt_RedCommanderAnt.png" ], "intelligence": 0, "language": [ "Common" ], "language_markdown": "[Common](/Languages.aspx?ID=1)", "level": 17, "markdown": "[Red Commander Ant](/Monsters.aspx?ID=1838)\r\n\r\n\r\n\r\n\r\n\r\nSecond only to the hive's queen, red commanders hold absolute authority over the hive's other ants. Although no red commander can give orders to another, they nevertheless work in an eerie coordination to fulfill their missions as effectively as possible. They have a sense of adaptability and self-preservation that might lead them to abandon a dangerous task, even if doing so costs the lives of lower-ranking ants. Red commanders tend to show glimmers of individuality that other red ants don't, such as by marking their chitinous exoskeletons with commemorations of past battles and martial victories.\r\n\r\n\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 41\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 39\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 36\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Red Commander Ant](/Monsters.aspx?ID=1838)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 73\n\n**Perception** +30; [darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +30, [Diplomacy](/Skills.aspx?ID=6) +32, [Intimidation](/Skills.aspx?ID=7) +32, [Nature](/Skills.aspx?ID=10) +29, [Survival](/Skills.aspx?ID=16) +29\r\n\r\n\r\n**Str** +9\r\n\r\n**Dex** +5\r\n\r\n**Con** +6\r\n\r\n**Int** +0\r\n\r\n**Wis** +6\r\n\r\n**Cha** +9\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 40 \r\n\r\n**Fort** +29 \r\n\r\n**Ref** +28 \r\n\r\n**Will** +31 \n\n\r\n\r\n**HP** 315\n\n**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** \r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 40 feet, climb 20 feet\r\n\r\n**Melee**\r\n\r\nmandibles +33 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d10+17 slashing plus [Improved Grab](/MonsterAbilities.aspx?ID=27)\r\n\r\n**Melee**\r\n\r\nstinger +33 ([Agile](/Traits.aspx?ID=170), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d6+17 piercing plus red ant venom\n\n**[Constrict](/MonsterAbilities.aspx?ID=10)** 5d10, DC 38. Before using Constrict, the ant can choose to smash one creature that it has [Grabbed](/Conditions.aspx?ID=20) or [restrained](/Conditions.aspx?ID=33) against the ground. That creature uses the result one degree of success worse than its Fortitude save result against Constrict, but it is then no longer grabbed or restrained by the ant.\r\n\r\n**For the Queen!** ([Olfactory](/Traits.aspx?ID=246)) The red commander ant gives a pheromone signal to spur other ants into a fury. All ants within 30 feet who can smell this signal gain a +1 status bonus to attack rolls, reduce their [frightened](/Conditions.aspx?ID=19) condition to 0, and are immune to the frightened condition for 1 minute.\r\n\r\n**Red Ant Venom** ([Poison](/Traits.aspx?ID=126)) **Saving Throw** DC 38 Fortitude; **Maximum Duration** 4 rounds; **Stage 1** 3d6 poison and [enfeebled 1](/Conditions.aspx?ID=13) (1 round); **Stage 2** 4d6 poison and enfeebled 2 (1 round); **Stage 3** 6d6 poison and enfeebled 3 (1 round)\r\n\r\n**The Queen's Enemy** ([Concentrate](/Traits.aspx?ID=32)) The red commander ant designates a single creature within 60 feet that it can see as its queen's enemy. All ants within 120 feet of the red commander ant deal an additional 1d8 [bleed damage](/Conditions.aspx?ID=29) when they hit the target with mandibles Strikes. These effects last for 1 minute, or until the red commander ant uses The Queen's Enemy on a different creature.\r\n\r\n\n\n", "name": "Red Commander Ant", "npc": false, "perception": 30, "rarity": "rare", "reflex_save": 28, "release_date": "2022-03-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 73\r\n\r\n**Creature Family** [Gigantic Ant](/MonsterFamilies.aspx?ID=304)\r\n\r\n\r\n**HP** 315\r\n\r\n**AC** 40\r\n\r\n**Fort** +29\r\n\r\n**Ref** +28\r\n\r\n**Will** +31\r\n\r\n**Perception** +30\r\n\r\n\r\n\r\n---\r\n\r\n\r\nSecond only to the hive's queen, red commanders hold absolute authority over the hive's other ants. Although no red commander can give orders to …\r\n", "sense": " darkvision , scent (imprecise) 60 feet", "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet", "size": [ "Huge" ], "skill": [ "Athletics +30", "Diplomacy +32", "Intimidation +32", "Nature +29", "Survival +29" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +30, [Diplomacy](/Skills.aspx?ID=6) +32, [Intimidation](/Skills.aspx?ID=7) +32, [Nature](/Skills.aspx?ID=10) +29, [Survival](/Skills.aspx?ID=16) +29", "source": [ "Pathfinder #174: Shadows of the Ancients" ], "source_raw": [ "Pathfinder #174: Shadows of the Ancients pg. 73" ], "source_category": "Adventure Paths", "source_group": "Strength of Thousands", "source_markdown": "[Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 73", "speed": { "climb": 20, "land": 40, "max": 40 }, "speed_markdown": "40 feet, climb 20 feet", "speed_raw": "40 feet, climb 20 feet", "spell_markdown": "", "spoilers": "Strength of Thousands", "strength": 9, "strongest_save": [ "will" ], "summary": "Second only to the hive's queen, red commanders hold absolute authority over the hive's other ants. Although no red commander can give orders to …", "summary_markdown": "Second only to the hive's queen, red commanders hold absolute authority over the hive's other ants. Although no red commander can give orders to …", "text": " Red Commander Ant Second only to the hive's queen, red commanders hold absolute authority over the hive's other ants. Although no red commander can give orders to another, they nevertheless work in an eerie coordination to fulfill their missions as effectively as possible. They have a sense of adaptability and self-preservation that might lead them to abandon a dangerous task, even if doing so costs the lives of lower-ranking ants. Red commanders tend to show glimmers of individuality that other red ants don't, such as by marking their chitinous exoskeletons with commemorations of past battles and martial victories. Recall Knowledge - Beast (Arcana, Nature): DC 41 Unspecific Lore : DC 39 Specific Lore : DC 36 Red Commander Ant Source Pathfinder #174: Shadows of the Ancients pg. 73 Perception +30; darkvision, scent (imprecise) 60 feet Languages Common Skills Athletics +30, Diplomacy +32, Intimidation +32, Nature +29, Survival +29 Str +9 Dex +5 Con +6 Int +0 Wis +6 Cha +9 --- AC 40 Fort +29 Ref +28 Will +31 HP 315 Attack of Opportunity Reaction --- Speed 40 feet, climb 20 feet Melee Single Action mandibles +33 (reach 10 feet), Damage 3d10+17 slashing plus Improved Grab Melee Single Action stinger +33 (Agile, reach 10 feet), Damage 3d6+17 piercing plus red ant venom Constrict Single Action 5d10, DC 38. Before using Constrict, the ant can choose to smash one creature that it has Grabbed or restrained against the ground. That creature uses the result one degree of success worse than its Fortitude save result against Constrict, but it is then no longer grabbed or restrained by the ant. For the Queen! Two Actions (Olfactory) The red commander ant gives a pheromone signal to spur other ants into a fury. All ants within 30 feet who can smell this signal gain a +1 status bonus to attack rolls, reduce their frightened condition to 0, and are immune to the frightened condition for 1 minute. Red Ant Venom (Poison) Saving Throw DC 38 Fortitude; Maximum Duration 4 rounds; Stage 1 3d6 poison and enfeebled 1 (1 round); Stage 2 4d6 poison and enfeebled 2 (1 round); Stage 3 6d6 poison and enfeebled 3 (1 round) The Queen's Enemy Single Action (Concentrate) The red commander ant designates a single creature within 60 feet that it can see as its queen's enemy. All ants within 120 feet of the red commander ant deal an additional 1d8 bleed damage when they hit the target with mandibles Strikes. These effects last for 1 minute, or until the red commander ant uses The Queen's Enemy on a different creature. ", "trait": [ "Beast", "Rare", "N", "Huge" ], "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Rare](/Traits.aspx?ID=137)", "trait_raw": [ "Beast", "Rare" ], "type": "Creature", "url": "/Monsters.aspx?ID=1838", "vision": "Darkvision", "weakest_save": [ "ref", "reflex" ], "weakness": {}, "will_save": 31, "wisdom": 6 }