{ "ac": 15, "alignment": "NG", "breadcrumbs_spa": [], "category": "creature", "charisma": 3, "constitution": 0, "creature_ability": [ "Speak with Bats", "Wrath of Spurned Hospitality" ], "creature_family": "Sprite", "creature_family_markdown": "[Sprite](/MonsterFamilies.aspx?ID=95)", "dexterity": 3, "exclude_from_search": false, "fortitude_save": 2, "hp": 10, "hp_raw": "10", "id": "creature-1321", "image": [ "/Images/Monsters/Sprite_Nyktera.png" ], "intelligence": 0, "language": [ "Common", "Sylvan", "speak with bats" ], "language_markdown": "[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10); speak with bats", "level": -1, "markdown": "[Nyktera](/Monsters.aspx?ID=1321)\r\n\r\n\r\n\r\n\r\n\r\nNykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but the type of bat varies by location, as nykteras tend to form small colonies in locations with bats similar to their own nature. A nyktera's sense of hospitality is such that they're willing to share with any who need it, even bitter foes. However, violating a nyktera's hospitality is one of their greatest taboos, inviting rare anger and retribution from the nyktera who was wronged, as well as their large extended family.\r\n\r\n\r\n**[Recall Knowledge - Fey](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Nyktera](/Monsters.aspx?ID=1321)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 254\n\n**Perception** +6; (8 to [Seek](/Actions.aspx?ID=84) creatures using hearing) [low-light vision](/MonsterAbilities.aspx?ID=23)\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Sylvan](/Languages.aspx?ID=10); speak with bats\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Diplomacy](/Skills.aspx?ID=6) +5, [Stealth](/Skills.aspx?ID=15) +5\r\n\r\n\r\n**Str** -3\r\n\r\n**Dex** +3\r\n\r\n**Con** +0\r\n\r\n**Int** +0\r\n\r\n**Wis** +2\r\n\r\n**Cha** +3\r\n\r\n\r\n**Speak with Bats** A nyktera can communicate with bats and use [Diplomacy](/Skills.aspx?ID=6) to [Make an Impression](/Actions.aspx?ID=50) on bats and [Request](/Actions.aspx?ID=51) things from bats.
**Wrath of Spurned Hospitality** A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a DC 20 Will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes.\n\n
\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 15 \r\n\r\n**Fort** +2 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +6 \n\n\r\n\r\n**HP** 10\n\n**Weaknesses**\r\n[cold iron](/Equipment.aspx?ID=375) 2\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 10 feet, fly 40 feet\r\n\r\n**Melee**\r\n\r\nfist +7 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103)),\r\n**Damage** 1d6–3 bludgeoning damage\r\n\r\n**Ranged**\r\n\r\nultrasonic pulse +7 ([Evocation](/Traits.aspx?ID=65), [Magical](/Traits.aspx?ID=103), [range 20 feet](/Traits.aspx?ID=248)),\r\n**Damage** 1d4 sonic\r\n\r\n**Primal Innate Spells** DC 17\r\n- **Cantrips (1st)**\r\n[Dancing Lights](/Spells.aspx?ID=58), [Ghost Sound](/Spells.aspx?ID=132)\r\n- **1st**\r\n[Heal](/Spells.aspx?ID=148)\n\n\n\n", "name": "Nyktera", "npc": false, "perception": 6, "pfs": "Standard", "rarity": "common", "reflex_save": 7, "release_date": "2021-04-07", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 254\r\n\r\n**Creature Family** [Sprite](/MonsterFamilies.aspx?ID=95)\r\n\r\n\r\n**HP** 10\r\n\r\n**AC** 15\r\n\r\n**Fort** +2\r\n\r\n**Ref** +7\r\n\r\n**Will** +6\r\n\r\n**Perception** +6\r\n\r\n\r\n\r\n---\r\n\r\n\r\nNykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but …\r\n", "sense": "(8 to Seek creatures using hearing) low-light vision ", "sense_markdown": "(8 to [Seek](/Actions.aspx?ID=84) creatures using hearing) [low-light vision](/MonsterAbilities.aspx?ID=23)", "size": [ "Tiny" ], "skill": [ "Acrobatics +5", "Diplomacy +5", "Stealth +5" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Diplomacy](/Skills.aspx?ID=6) +5, [Stealth](/Skills.aspx?ID=15) +5", "source": [ "Bestiary 3" ], "source_raw": [ "Bestiary 3 pg. 254" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 3](/Sources.aspx?ID=66) pg. 254", "speed": { "fly": 40, "land": 10, "max": 40 }, "speed_markdown": "10 feet, fly 40 feet", "speed_raw": "10 feet, fly 40 feet", "spell": [ "Heal", "Dancing Lights", "Ghost Sound" ], "spell_markdown": "[Dancing Lights](/Spells.aspx?ID=58), [Ghost Sound](/Spells.aspx?ID=132), [Heal](/Spells.aspx?ID=148)", "stealth": "5", "strength": -3, "strongest_save": [ "ref", "reflex" ], "summary": "Nykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but …", "summary_markdown": "Nykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but …", "text": " Nyktera Nykteras, or bat sprites, are gentle sprites known for their affectionate nature and incredible hospitality. Nykteras share features with bats, but the type of bat varies by location, as nykteras tend to form small colonies in locations with bats similar to their own nature. A nyktera's sense of hospitality is such that they're willing to share with any who need it, even bitter foes. However, violating a nyktera's hospitality is one of their greatest taboos, inviting rare anger and retribution from the nyktera who was wronged, as well as their large extended family. Recall Knowledge - Fey (Nature): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Nyktera Source Bestiary 3 pg. 254 Perception +6; (8 to Seek creatures using hearing) low-light vision Languages Common, Sylvan; speak with bats Skills Acrobatics +5, Diplomacy +5, Stealth +5 Str -3 Dex +3 Con +0 Int +0 Wis +2 Cha +3 Speak with Bats A nyktera can communicate with bats and use Diplomacy to Make an Impression on bats and Request things from bats. Wrath of Spurned Hospitality A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a DC 20 Will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes. --- AC 15 Fort +2 Ref +7 Will +6 HP 10 Weaknesses cold iron 2 --- Speed 10 feet, fly 40 feet Melee Single Action fist +7 (Agile, Finesse, Magical), Damage 1d6–3 bludgeoning damage Ranged Single Action ultrasonic pulse +7 (Evocation, Magical, range 20 feet), Damage 1d4 sonic Primal Innate Spells DC 17 - Cantrips (1st) Dancing Lights, Ghost Sound - 1st Heal\n", "trait": [ "Fey", "Sprite", "NG", "Tiny" ], "trait_markdown": "[Fey](/Traits.aspx?ID=69), [Sprite](/Traits.aspx?ID=238)", "trait_raw": [ "Fey", "Sprite" ], "type": "Creature", "url": "/Monsters.aspx?ID=1321", "vision": "Low-light vision", "weakest_save": [ "fort", "fortitude" ], "weakness": { "cold_iron": 2 }, "weakness_markdown": "[cold iron](/Equipment.aspx?ID=375) 2", "weakness_raw": " cold iron 2", "will_save": 6, "wisdom": 2 }