{ "ac": 20, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": 0, "constitution": 3, "creature_ability": [ "Water-Bound", "Vortex", "Drench" ], "creature_family": "Elemental, Water", "creature_family_markdown": "[Elemental, Water](/MonsterFamilies.aspx?ID=45)", "dexterity": 3, "exclude_from_search": false, "fortitude_save": 14, "hp": 90, "hp_raw": "90", "id": "creature-197", "image": [ "/Images/Monsters/ElementalWater_LivingWaterfall.png" ], "immunity": [ "bleed", "paralyzed", "poison", "sleep" ], "immunity_markdown": "bleed, paralyzed, poison, sleep", "intelligence": -2, "language": [ "Aquan" ], "language_markdown": "[Aquan](/Languages.aspx?ID=14)", "level": 5, "markdown": "[Living Waterfall](/Monsters.aspx?ID=197)\r\n\r\n\r\n\r\n\r\n\r\nLiving waterfalls are humanoid-shaped columns of churning water.\r\n\r\n\r\n**[Recall Knowledge - Elemental](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Living Waterfall](/Monsters.aspx?ID=197)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 152\n\n**Perception** +10; darkvision\r\n\r\n**Languages**\r\n[Aquan](/Languages.aspx?ID=14)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +13, [Stealth](/Skills.aspx?ID=15) +12\r\n\r\n\r\n**Str** +4\r\n\r\n**Dex** +3\r\n\r\n**Con** +3\r\n\r\n**Int** -2\r\n\r\n**Wis** +1\r\n\r\n**Cha** +0\r\n\r\n\r\n**Water-Bound** When not touching water, the living waterfall is slowed 1 and can’t use reactions.\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 20 \r\n\r\n**Fort** +14 \r\n\r\n**Ref** +12 \r\n\r\n**Will** +10 \n\n\r\n\r\n**HP** 90\n\n**Immunities**\r\nbleed, paralyzed, poison, sleep\r\n\r\n**Resistances**\r\nfire 5\n\n**Vortex** ([aura](/Traits.aspx?ID=206), [water](/Traits.aspx?ID=165)) 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don’t have the water trait.\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 20 feet, swim 60 feet\r\n\r\n**Melee**\r\n\r\nwave +15 ([reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+7 bludgeoning plus Push or Pull 5 feet\n\n**Drench** ([Abjuration](/Traits.aspx?ID=2), [Primal](/Traits.aspx?ID=134), [Water](/Traits.aspx?ID=165)) The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier).\r\n\r\n\n\n", "name": "Living Waterfall", "npc": false, "perception": 10, "pfs": "Standard", "rarity": "common", "reflex_save": 12, "release_date": "2019-08-01", "resistance": { "fire": 5 }, "resistance_markdown": "fire 5", "resistance_raw": "fire 5", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 152\r\n\r\n**Creature Family** [Elemental, Water](/MonsterFamilies.aspx?ID=45)\r\n\r\n\r\n**HP** 90\r\n\r\n**AC** 20\r\n\r\n**Fort** +14\r\n\r\n**Ref** +12\r\n\r\n**Will** +10\r\n\r\n**Perception** +10\r\n\r\n\r\n\r\n---\r\n\r\n\r\nLiving waterfalls are humanoid-shaped columns of churning water.\r\n", "sense": "darkvision", "sense_markdown": "darkvision", "size": [ "Large" ], "skill": [ "Athletics +13", "Stealth +12" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +13, [Stealth](/Skills.aspx?ID=15) +12", "source": [ "Bestiary" ], "source_raw": [ "Bestiary pg. 152" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary](/Sources.aspx?ID=2) pg. 152", "speed": { "land": 20, "max": 60, "swim": 60 }, "speed_markdown": "20 feet, swim 60 feet", "speed_raw": "20 feet, swim 60 feet", "spell_markdown": "", "stealth": "12", "strength": 4, "strongest_save": [ "fort", "fortitude" ], "summary": "Living waterfalls are humanoid-shaped columns of churning water.", "summary_markdown": "Living waterfalls are humanoid-shaped columns of churning water.", "text": " Living Waterfall Living waterfalls are humanoid-shaped columns of churning water. Recall Knowledge - Elemental (Arcana, Nature): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Living Waterfall Source Bestiary pg. 152 Perception +10; darkvision Languages Aquan Skills Athletics +13, Stealth +12 Str +4 Dex +3 Con +3 Int -2 Wis +1 Cha +0 Water-Bound When not touching water, the living waterfall is slowed 1 and can’t use reactions. --- AC 20 Fort +14 Ref +12 Will +10 HP 90 Immunities bleed, paralyzed, poison, sleep Resistances fire 5 Vortex (aura, water) 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don’t have the water trait. --- Speed 20 feet, swim 60 feet Melee Single Action wave +15 (reach 10 feet), Damage 2d8+7 bludgeoning plus Push or Pull 5 feet Drench Single Action (Abjuration, Primal, Water) The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier). ", "trait": [ "Aquatic", "Elemental", "Water", "N", "Large" ], "trait_markdown": "[Aquatic](/Traits.aspx?ID=168), [Elemental](/Traits.aspx?ID=57), [Water](/Traits.aspx?ID=165)", "trait_raw": [ "Aquatic", "Elemental", "Water" ], "type": "Creature", "url": "/Monsters.aspx?ID=197", "vision": "Darkvision", "weakest_save": [ "will" ], "weakness": {}, "will_save": 10, "wisdom": 1 }