{ "ac": 38, "alignment": "CE", "breadcrumbs_spa": [], "category": "creature", "charisma": 0, "constitution": 8, "creature_ability": [ "Deep Breath", "Attack of Opportunity", "Aquatic Elusion", "Defensive Coil", "Greater Constrict", "Swallow Whole", "Thunderous Slam" ], "creature_family_markdown": "", "dexterity": 5, "exclude_from_search": false, "fortitude_save": 30, "hp": 370, "hp_raw": "370", "id": "creature-1433", "image": [ "/Images/Monsters/Grootslang.png" ], "intelligence": 5, "language": [ "Aquan", "Draconic", "Mwangi" ], "language_markdown": "[Aquan](/Languages.aspx?ID=14), [Draconic](/Languages.aspx?ID=2), [Mwangi](/Languages.aspx?ID=39)", "level": 16, "markdown": "[Grootslang](/Monsters.aspx?ID=1433)\r\n\r\n\r\n\r\n\r\n\r\nWhile it's easy to mistake a grootslang for an elephant upon first glance, once the rest of its body becomes visible, the creature resembles a grotesque puppet manipulated like a marionette from the inside by a snake large enough to swallow a building. A grootslang stands 20 feet tall, with skin like plated armor and a pair of massive forearms. It sports six deadly tusks capable of piercing flesh and bone with ease. The rest of its body extends up to 60 feet long. A grootslang's face resembles that of an elephant, but much like its serpentine cousins, it can unhinge its lower jaw to swallow its prey.\n\n A person encountering a grootslang has a slight chance of reasoning with or bribing the beast, possibly escaping a deadly fate. A hoard of gems is no guarantee of safety, however, and a particularly cruel grootslang will just as likely go back on their word upon receiving the offering.\r\n\r\n\r\n**[Recall Knowledge - Beast](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10)): DC 37\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 35\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 32\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Grootslang](/Monsters.aspx?ID=1433)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 298 2.0\n\n**Perception** +28; [darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet\r\n\r\n**Languages**\r\n[Aquan](/Languages.aspx?ID=14), [Draconic](/Languages.aspx?ID=2), [Mwangi](/Languages.aspx?ID=39)\r\n\r\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +34, [Intimidation](/Skills.aspx?ID=7) +28, [Nature](/Skills.aspx?ID=10) +26, [Stealth](/Skills.aspx?ID=15) +23\r\n\r\n\r\n**Str** +9\r\n\r\n**Dex** +5\r\n\r\n**Con** +8\r\n\r\n**Int** +5\r\n\r\n**Wis** +6\r\n\r\n**Cha** +0\r\n\r\n\r\n**Deep Breath** A grootslang can hold its breath for 1 hour.\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 38 \r\n\r\n**Fort** +30 \r\n\r\n**Ref** +27 \r\n\r\n**Will** +26 \n\n\r\n\r\n**HP** 370\n\n**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** \r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 40 feet, swim 30 feet\r\n\r\n**Melee**\r\n\r\nfoot +30 ([Magical](/Traits.aspx?ID=103), [reach 20 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d12+15 bludgeoning\r\n\r\n**Melee**\r\n\r\njaws +28 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d10+15 piercing plus [Improved Grab](/MonsterAbilities.aspx?ID=27)\r\n\r\n**Melee**\r\n\r\ntail +28 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103), [reach 30 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d10+15 bludgeoning plus [Grab](/MonsterAbilities.aspx?ID=18)\r\n\r\n**Melee**\r\n\r\ntusk +30 ([Magical](/Traits.aspx?ID=103), [reach 20 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d12+15 piercing\n\n**Aquatic Elusion** ([Concentrate](/Traits.aspx?ID=32), [Conjuration](/Traits.aspx?ID=33), [Teleportation](/Traits.aspx?ID=156), [Primal](/Traits.aspx?ID=134)) **Requirements** The grootslang is fully immersed in water; **Effect** The grootslang teleports to another body of water within 1 mile that is wide enough to hold the grootslang.\r\n\r\n**Defensive Coil** The grootslang coils its body. It gains 20 resistance against physical attacks until the start of its next turn.\r\n\r\n**[Greater Constrict](/MonsterAbilities.aspx?ID=19)** tail only, 2d12+12 bludgeoning, DC 34\r\n\r\n**[Swallow Whole](/MonsterAbilities.aspx?ID=35)** jaws only, Huge, 3d12+10 bludgeoning, Rupture 37\r\n\r\n**Thunderous Slam** The grootslang makes a foot Strike against a creature in reach. Whether or not the Strike hits, all creatures within 10 feet of the grootslang must attempt a DC 37 Reflex save.
**Critical Success** The creature is unaffected.
**Success** The creature is [flat-footed](/Conditions.aspx?ID=16) until the end of its turn.
**Failure** The creature is knocked [prone](/Conditions.aspx?ID=31) and takes 2d8 bludgeoning damage.
**Critical Failure** As failure, except the creature takes 4d8 bludgeoning damage.\r\n\r\n
\r\n\r\n", "name": "Grootslang", "npc": false, "perception": 28, "pfs": "Standard", "rarity": "uncommon", "reflex_save": 27, "release_date": "2021-07-07", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [The Mwangi Expanse](/Sources.aspx?ID=89) pg. 298 2.0\n\n\r\n**HP** 370\r\n\r\n**AC** 38\r\n\r\n**Fort** +30\r\n\r\n**Ref** +27\r\n\r\n**Will** +26\r\n\r\n**Perception** +28\r\n\r\n\r\n\r\n---\r\n\r\n\r\nWhile it's easy to mistake a grootslang for an elephant upon first glance, once the rest of its body becomes visible, the creature resembles a …\r\n", "sense": " darkvision , scent (imprecise) 60 feet", "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12), [scent](/MonsterAbilities.aspx?ID=33) (imprecise) 60 feet", "size": [ "Gargantuan" ], "skill": [ "Athletics +34", "Intimidation +28", "Nature +26", "Stealth +23" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +34, [Intimidation](/Skills.aspx?ID=7) +28, [Nature](/Skills.aspx?ID=10) +26, [Stealth](/Skills.aspx?ID=15) +23", "source": [ "The Mwangi Expanse" ], "source_raw": [ "The Mwangi Expanse pg. 298" ], "source_category": "Lost Omens", "source_markdown": "[The Mwangi Expanse](/Sources.aspx?ID=89) pg. 298 2.0", "speed": { "land": 40, "max": 40, "swim": 30 }, "speed_markdown": "40 feet, swim 30 feet", "speed_raw": "40 feet, swim 30 feet", "spell_markdown": "", "stealth": "23", "strength": 9, "strongest_save": [ "fort", "fortitude" ], "summary": "While it's easy to mistake a grootslang for an elephant upon first glance, once the rest of its body becomes visible, the creature resembles a …", "summary_markdown": "While it's easy to mistake a grootslang for an elephant upon first glance, once the rest of its body becomes visible, the creature resembles a …", "text": " Grootslang While it's easy to mistake a grootslang for an elephant upon first glance, once the rest of its body becomes visible, the creature resembles a grotesque puppet manipulated like a marionette from the inside by a snake large enough to swallow a building. A grootslang stands 20 feet tall, with skin like plated armor and a pair of massive forearms. It sports six deadly tusks capable of piercing flesh and bone with ease. The rest of its body extends up to 60 feet long. A grootslang's face resembles that of an elephant, but much like its serpentine cousins, it can unhinge its lower jaw to swallow its prey. A person encountering a grootslang has a slight chance of reasoning with or bribing the beast, possibly escaping a deadly fate. A hoard of gems is no guarantee of safety, however, and a particularly cruel grootslang will just as likely go back on their word upon receiving the offering. Recall Knowledge - Beast (Arcana, Nature): DC 37 Unspecific Lore : DC 35 Specific Lore : DC 32 Grootslang Source The Mwangi Expanse pg. 298 2.0 Perception +28; darkvision, scent (imprecise) 60 feet Languages Aquan, Draconic, Mwangi Skills Athletics +34, Intimidation +28, Nature +26, Stealth +23 Str +9 Dex +5 Con +8 Int +5 Wis +6 Cha +0 Deep Breath A grootslang can hold its breath for 1 hour. --- AC 38 Fort +30 Ref +27 Will +26 HP 370 Attack of Opportunity Reaction --- Speed 40 feet, swim 30 feet Melee Single Action foot +30 (Magical, reach 20 feet), Damage 3d12+15 bludgeoning Melee Single Action jaws +28 (Agile, Magical, reach 15 feet), Damage 3d10+15 piercing plus Improved Grab Melee Single Action tail +28 (Agile, Magical, reach 30 feet), Damage 3d10+15 bludgeoning plus Grab Melee Single Action tusk +30 (Magical, reach 20 feet), Damage 3d12+15 piercing Aquatic Elusion Two Actions (Concentrate, Conjuration, Teleportation, Primal) Requirements The grootslang is fully immersed in water; Effect The grootslang teleports to another body of water within 1 mile that is wide enough to hold the grootslang. Defensive Coil Two Actions The grootslang coils its body. It gains 20 resistance against physical attacks until the start of its next turn. Greater Constrict Single Action tail only, 2d12+12 bludgeoning, DC 34 Swallow Whole Single Action jaws only, Huge, 3d12+10 bludgeoning, Rupture 37 Thunderous Slam Three Actions The grootslang makes a foot Strike against a creature in reach. Whether or not the Strike hits, all creatures within 10 feet of the grootslang must attempt a DC 37 Reflex save. Critical Success The creature is unaffected. Success The creature is flat-footed until the end of its turn. Failure The creature is knocked prone and takes 2d8 bludgeoning damage. Critical Failure As failure, except the creature takes 4d8 bludgeoning damage. Unwise Creations The grootslang sounds like a cruel cosmic prank by the gods of creation. Tales among the Mwangi peoples claim that when Golarion was young, an unwise and now forgotten deity created beasts with unmatched strength and cunning, which became the first grootslangs. These creatures proved too fearsome, and the deities separated them to create the first elephants and snakes. One of these grootslangs escaped, however, and the deities were unable to stop grootslangs from repopulating as they hid among the Mwangi Expanse. ", "trait": [ "Beast", "Uncommon", "CE", "Gargantuan" ], "trait_markdown": "[Beast](/Traits.aspx?ID=20), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Beast", "Uncommon" ], "type": "Creature", "url": "/Monsters.aspx?ID=1433", "vision": "Darkvision", "weakest_save": [ "will" ], "weakness": {}, "will_save": 26, "wisdom": 6 }