{ "ac": 27, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -2, "constitution": 4, "creature_ability": [ "Compression", "Constrict", "Giant Octopus Venom", "Ink Cloud", "Jet", "Writhing Arms" ], "creature_family": "Octopus", "creature_family_markdown": "[Octopus](/MonsterFamilies.aspx?ID=143)", "dexterity": 3, "exclude_from_search": false, "fortitude_save": 16, "hp": 135, "hp_raw": "135", "id": "creature-315", "image": [ "/Images/Monsters/OctopusGiant.png" ], "intelligence": -3, "language_markdown": "", "level": 8, "markdown": "[Giant Octopus](/Monsters.aspx?ID=315)\r\n\r\n\r\n\r\n\r\n\r\nGiant octopuses are found in the heart of deep, dark oceans.\r\n\r\n\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 24\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 22\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 19\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Giant Octopus](/Monsters.aspx?ID=315)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 250\n\n**Perception** +15; low-light vision\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +17, [Athletics](/Skills.aspx?ID=3) +20, [Stealth](/Skills.aspx?ID=15) +17\r\n\r\n\r\n**Str** +6\r\n\r\n**Dex** +3\r\n\r\n**Con** +4\r\n\r\n**Int** -3\r\n\r\n**Wis** +3\r\n\r\n**Cha** -2\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 27 \r\n\r\n**Fort** +16 \r\n\r\n**Ref** +17 \r\n\r\n**Will** +15 \n\n\r\n\r\n**HP** 135\n\n**Resistances**\r\ncold 10\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 15 feet, swim 40 feet; compression\r\n\r\n**Melee**\r\n\r\narm +20 ([Agile](/Traits.aspx?ID=170), [reach 15 feet](/Traits.aspx?ID=192)),\r\n**Damage** 2d8+9 bludgeoning plus Grab\r\n\r\n**Melee**\r\n\r\nbeak +20,\r\n**Damage** 2d8+9 piercing plus giant octopus venom\n\n**Compression** A giant octopus can move through a gap at least 2 feet wide without Squeezing, and can Squeeze through a gap at least 1 foot wide.\r\n\r\n**[Constrict](/MonsterAbilities.aspx?ID=10)** 1d8+9 bludgeoning\r\n\r\n**Giant Octopus Venom** ([Poison](/Traits.aspx?ID=126)) **Saving Throw** DC 26 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and flat-footed (1 round); **Stage 2** 2d6 poison damage, [clumsy 1](/Conditions.aspx?ID=3), and [flat-footed](/Conditions.aspx?ID=16) (1 round); **Stage 3** 2d6 poison damage, [clumsy 2](/Conditions.aspx?ID=3), and [flat-footed](/Conditions.aspx?ID=16) (1 round)\r\n\r\n**Ink Cloud** The octopus emits a cloud of black ink in a 30-foot emanation. This cloud has no effect outside of water. Creatures inside the cloud are undetected and can’t use their sense of smell. The cloud dissipates after 1 minute. The octopus can’t use Ink Cloud again for 2d6 rounds.\r\n\r\n**Jet** ([Move](/Traits.aspx?ID=114)) The octopus moves up to 200 feet in a straight line through the water without triggering reactions.\r\n\r\n**Writhing Arms** The giant octopus makes up to four Strikes with different arms, each against a different target. Each attack counts separately for the octopus’s multiple attack penalty, but the penalty doesn't increase the penalty until the octopus has made all the attacks. If the octopus subsequently uses the Grab action, it can Grab any number of creatures it hit with Writhing Arms.\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Giant Octopus", "npc": false, "perception": 15, "pfs": "Standard", "rarity": "common", "reflex_save": 17, "release_date": "2019-08-01", "resistance": { "cold": 10 }, "resistance_markdown": "cold 10", "resistance_raw": "cold 10", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 250\r\n\r\n**Creature Family** [Octopus](/MonsterFamilies.aspx?ID=143)\r\n\r\n\r\n**HP** 135\r\n\r\n**AC** 27\r\n\r\n**Fort** +16\r\n\r\n**Ref** +17\r\n\r\n**Will** +15\r\n\r\n**Perception** +15\r\n\r\n\r\n\r\n---\r\n\r\n\r\nGiant octopuses are found in the heart of deep, dark oceans.\r\n", "sense": "low-light vision", "sense_markdown": "low-light vision", "size": [ "Huge" ], "skill": [ "Acrobatics +17", "Athletics +20", "Stealth +17" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +17, [Athletics](/Skills.aspx?ID=3) +20, [Stealth](/Skills.aspx?ID=15) +17", "source": [ "Bestiary" ], "source_raw": [ "Bestiary pg. 250" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary](/Sources.aspx?ID=2) pg. 250", "speed": { "land": 15, "max": 40, "swim": 40 }, "speed_markdown": "15 feet, swim 40 feet; compression", "speed_raw": "15 feet, swim 40 feet; compression", "spell_markdown": "", "stealth": "17", "strength": 6, "strongest_save": [ "ref", "reflex" ], "summary": "Giant octopuses are found in the heart of deep, dark oceans.", "summary_markdown": "Giant octopuses are found in the heart of deep, dark oceans.", "text": " Giant Octopus Giant octopuses are found in the heart of deep, dark oceans. Recall Knowledge - Animal (Nature): DC 24 Unspecific Lore : DC 22 Specific Lore : DC 19 Giant Octopus Source Bestiary pg. 250 Perception +15; low-light vision Languages Skills Acrobatics +17, Athletics +20, Stealth +17 Str +6 Dex +3 Con +4 Int -3 Wis +3 Cha -2 --- AC 27 Fort +16 Ref +17 Will +15 HP 135 Resistances cold 10 --- Speed 15 feet, swim 40 feet; compression Melee Single Action arm +20 (Agile, reach 15 feet), Damage 2d8+9 bludgeoning plus Grab Melee Single Action beak +20, Damage 2d8+9 piercing plus giant octopus venom Compression A giant octopus can move through a gap at least 2 feet wide without Squeezing, and can Squeeze through a gap at least 1 foot wide. Constrict Single Action 1d8+9 bludgeoning Giant Octopus Venom (Poison) Saving Throw DC 26 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and flat-footed (1 round); Stage 2 2d6 poison damage, clumsy 1, and flat-footed (1 round); Stage 3 2d6 poison damage, clumsy 2, and flat-footed (1 round) Ink Cloud Single Action The octopus emits a cloud of black ink in a 30-foot emanation. This cloud has no effect outside of water. Creatures inside the cloud are undetected and can’t use their sense of smell. The cloud dissipates after 1 minute. The octopus can’t use Ink Cloud again for 2d6 rounds. Jet Two Actions (Move) The octopus moves up to 200 feet in a straight line through the water without triggering reactions. Writhing Arms Two Actions The giant octopus makes up to four Strikes with different arms, each against a different target. Each attack counts separately for the octopus’s multiple attack penalty, but the penalty doesn't increase the penalty until the octopus has made all the attacks. If the octopus subsequently uses the Grab action, it can Grab any number of creatures it hit with Writhing Arms. Giant Octopus Lairs Giant octopuses favor shipwrecks, coral reefs, or underwater caverns as lairs, where they can take advantage of narrow confines for protection. Giant octopuses, like their smaller kin, are fond of adorning and decorating their lairs with found objects—many of which, in the giant octopus’s case, are also magical weapons, shields, or works of art salvaged from sunken ships or fallen adventurers. ", "trait": [ "Animal", "Aquatic", "N", "Huge" ], "trait_markdown": "[Animal](/Traits.aspx?ID=9), [Aquatic](/Traits.aspx?ID=168)", "trait_raw": [ "Animal", "Aquatic" ], "type": "Creature", "url": "/Monsters.aspx?ID=315", "vision": "Low-light vision", "weakest_save": [ "will" ], "weakness": {}, "will_save": 15, "wisdom": 3 }