{ "ac": 16, "alignment": "CE", "breadcrumbs_spa": [], "category": "creature", "charisma": 2, "constitution": 1, "creature_ability": [ "Consume Flesh", "Ghoul Fever", "Paralysis", "Swift Leap" ], "creature_family": "Ghoul", "creature_family_markdown": "[Ghoul](/MonsterFamilies.aspx?ID=52)", "dexterity": 4, "exclude_from_search": false, "fortitude_save": 4, "hp": 20, "hp_raw": "20 ( negative healing )", "id": "creature-218", "image": [ "/Images/Monsters/Ghoul_Ghoul.png" ], "immunity": [ "death effects", "disease", "paralyzed", "poison", "unconscious" ], "immunity_markdown": "death effects, disease, paralyzed, poison, unconscious", "intelligence": 1, "language": [ "Common", "Necril" ], "language_markdown": "[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20)", "level": 1, "markdown": "[Ghoul](/Monsters.aspx?ID=218)\r\n\r\n\r\n\r\n\r\n\r\nGhouls are ravenous undead who haunt graveyards and eat corpses.\r\n\r\n\r\n**[Recall Knowledge - Undead](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 15\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 10\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Ghoul](/Monsters.aspx?ID=218)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 169\n\n**Perception** +7; darkvision\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1), [Necril](/Languages.aspx?ID=20)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +7, [Athletics](/Skills.aspx?ID=3) +4, [Stealth](/Skills.aspx?ID=15) +7, [Survival](/Skills.aspx?ID=16) +5\r\n\r\n\r\n**Str** +1\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** +1\r\n\r\n**Wis** +2\r\n\r\n**Cha** +2\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 16 \r\n\r\n**Fort** +4 \r\n\r\n**Ref** +9 \r\n\r\n**Will** +5 \n\n\r\n\r\n**HP** 20\r\n([negative healing](/MonsterAbilities.aspx?ID=42))\n\n**Immunities**\r\ndeath effects, disease, paralyzed, poison, unconscious\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 30 feet, burrow 5 feet\r\n\r\n**Melee**\r\n\r\njaws +9 ([Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d6+1 piercing plus ghoul fever and paralysis\r\n\r\n**Melee**\r\n\r\nclaw +9 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 1d4+1 slashing plus paralysis\n\n**Consume Flesh** ([Manipulate](/Traits.aspx?ID=104)) **Requirements** The ghoul is adjacent to the corpse of a creature that died within the last hour. **Effect** The ghoul devours a chunk of the corpse and regains 1d6 Hit Points. It can regain Hit Points from any given corpse only once.\r\n\r\n**Ghoul Fever** ([Disease](/Traits.aspx?ID=46)) **Saving Throw** Fortitude DC 15; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d6 negative damage and regains half as many Hit Points from all healing (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** 2d6 negative damage and gains no benefit from healing (1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead, and rises as a ghoul the next midnight.\r\n\r\n**Paralysis** ([Incapacitation](/Traits.aspx?ID=93), [Occult](/Traits.aspx?ID=120), [Necromancy](/Traits.aspx?ID=117)) Any living, non-elf creature hit by a ghoul’s attack must succeed at a DC 15 Fortitude save or become [paralyzed](/Conditions.aspx?ID=28). It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.\r\n\r\n**Swift Leap** ([Move](/Traits.aspx?ID=114)) The ghoul jumps up to half its Speed. This movement doesn’t trigger reactions.\r\n\r\n\n\n", "name": "Ghoul", "npc": false, "perception": 7, "pfs": "Standard", "rarity": "common", "reflex_save": 9, "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 169\r\n\r\n**Creature Family** [Ghoul](/MonsterFamilies.aspx?ID=52)\r\n\r\n\r\n**HP** 20 ( negative healing )\r\n\r\n**AC** 16\r\n\r\n**Fort** +4\r\n\r\n**Ref** +9\r\n\r\n**Will** +5\r\n\r\n**Perception** +7\r\n\r\n\r\n\r\n---\r\n\r\n\r\nGhouls are ravenous undead who haunt graveyards and eat corpses.\r\n", "sense": "darkvision", "sense_markdown": "darkvision", "size": [ "Medium" ], "skill": [ "Acrobatics +7", "Athletics +4", "Stealth +7", "Survival +5" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +7, [Athletics](/Skills.aspx?ID=3) +4, [Stealth](/Skills.aspx?ID=15) +7, [Survival](/Skills.aspx?ID=16) +5", "source": [ "Bestiary" ], "source_raw": [ "Bestiary pg. 169" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary](/Sources.aspx?ID=2) pg. 169", "speed": { "burrow": 5, "land": 30, "max": 30 }, "speed_markdown": "30 feet, burrow 5 feet", "speed_raw": "30 feet, burrow 5 feet", "spell_markdown": "", "stealth": "7", "strength": 1, "strongest_save": [ "ref", "reflex" ], "summary": "Ghouls are ravenous undead who haunt graveyards and eat corpses.", "summary_markdown": "Ghouls are ravenous undead who haunt graveyards and eat corpses.", "text": " Ghoul Ghouls are ravenous undead who haunt graveyards and eat corpses. Recall Knowledge - Undead (Religion): DC 15 Unspecific Lore : DC 13 Specific Lore : DC 10 Ghoul Source Bestiary pg. 169 Perception +7; darkvision Languages Common, Necril Skills Acrobatics +7, Athletics +4, Stealth +7, Survival +5 Str +1 Dex +4 Con +1 Int +1 Wis +2 Cha +2 --- AC 16 Fort +4 Ref +9 Will +5 HP 20 (negative healing) Immunities death effects, disease, paralyzed, poison, unconscious --- Speed 30 feet, burrow 5 feet Melee Single Action jaws +9 (Finesse), Damage 1d6+1 piercing plus ghoul fever and paralysis Melee Single Action claw +9 (Agile, Finesse), Damage 1d4+1 slashing plus paralysis Consume Flesh Single Action (Manipulate) Requirements The ghoul is adjacent to the corpse of a creature that died within the last hour. Effect The ghoul devours a chunk of the corpse and regains 1d6 Hit Points. It can regain Hit Points from any given corpse only once. Ghoul Fever (Disease) Saving Throw Fortitude DC 15; Stage 1 carrier with no ill effect (1 day); Stage 2 2d6 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 as stage 2 (1 day); Stage 4 2d6 negative damage and gains no benefit from healing (1 day); Stage 5 as stage 4 (1 day); Stage 6 dead, and rises as a ghoul the next midnight. Paralysis (Incapacitation, Occult, Necromancy) Any living, non-elf creature hit by a ghoul’s attack must succeed at a DC 15 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save. Swift Leap Single Action (Move) The ghoul jumps up to half its Speed. This movement doesn’t trigger reactions. ", "trait": [ "Ghoul", "Undead", "CE", "Medium" ], "trait_markdown": "[Ghoul](/Traits.aspx?ID=218), [Undead](/Traits.aspx?ID=160)", "trait_raw": [ "Ghoul", "Undead" ], "type": "Creature", "url": "/Monsters.aspx?ID=218", "vision": "Darkvision", "weakest_save": [ "fort", "fortitude" ], "weakness": {}, "will_save": 5, "wisdom": 2 }