{ "ac": 16, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": 2, "constitution": 1, "creature_ability": [ "Slightly Drunk" ], "creature_family_markdown": "", "dexterity": 3, "exclude_from_search": false, "fortitude_save": 5, "hp": 10, "hp_raw": "10", "id": "creature-2161", "intelligence": 0, "language": [ "Common" ], "language_markdown": "[Common](/Languages.aspx?ID=1)", "level": -1, "markdown": "[Foolish Hunters](/NPCs.aspx?ID=2161)\r\n\r\n\r\n\r\n\n\n\r\n**[Recall Knowledge - Humanoid](/Rules.aspx?ID=563)**\r\n([Society](/Skills.aspx?ID=14)): DC 13\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 11\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 8\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Foolish Hunters](/NPCs.aspx?ID=2161)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Crown of the Kobold King](/Sources.aspx?ID=148) pg. 25\n\n**Perception** +9\r\n\r\n**Languages**\r\n[Common](/Languages.aspx?ID=1)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +5, [Deception](/Skills.aspx?ID=5) +4, [Hunting Lore](/Skills.aspx?ID=8) +4, [Survival](/Skills.aspx?ID=16) +3\r\n\r\n\r\n**Str** +1\r\n\r\n**Dex** +3\r\n\r\n**Con** +1\r\n\r\n**Int** +0\r\n\r\n**Wis** +1\r\n\r\n**Cha** +2\r\n\n\n**Items**\r\n[Dagger](/Weapons.aspx?ID=3), [Leather Armor](/Armor.aspx?ID=4), [Shortbow](/Weapons.aspx?ID=77) (20 arrows), hip flasks of cheap ale and wine, not enough food to last long in the woods\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 16 \r\n\r\n**Fort** +5 \r\n\r\n**Ref** +7 \r\n\r\n**Will** +3 \n\n\r\n\r\n**HP** 10\n\n**Slightly Drunk** When first encountered, the hunters are slightly drunk and take a –1 penalty to all checks until they sober up.\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n\r\ndagger +3 ([Agile](/Traits.aspx?ID=170), [versatile S](/Traits.aspx?ID=200)),\r\n**Damage** 1d4+1 piercing\r\n\r\n**Ranged**\r\n\r\nshortbow +5 ([deadly d10](/Traits.aspx?ID=174), [range 60 feet](/Traits.aspx?ID=248)),\r\n**Damage** 1d6 piercing\n\n", "name": "Foolish Hunters", "npc": true, "perception": 9, "rarity": "common", "reflex_save": 7, "release_date": "2022-10-26", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Crown of the Kobold King](/Sources.aspx?ID=148) pg. 25\n\n\r\n**HP** 10\r\n\r\n**AC** 16\r\n\r\n**Fort** +5\r\n\r\n**Ref** +7\r\n\r\n**Will** +3\r\n\r\n**Perception** +9\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n", "size": [ "Medium" ], "skill": [ "Acrobatics +5", "Deception +4", "Hunting Lore +4", "Survival +3" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +5, [Deception](/Skills.aspx?ID=5) +4, [Hunting Lore](/Skills.aspx?ID=8) +4, [Survival](/Skills.aspx?ID=16) +3", "source": [ "Crown of the Kobold King" ], "source_raw": [ "Crown of the Kobold King pg. 25" ], "source_category": "Adventures", "source_group": "Crown of the Kobold King", "source_markdown": "[Crown of the Kobold King](/Sources.aspx?ID=148) pg. 25", "speed": { "land": 25, "max": 25 }, "speed_markdown": "25 feet", "speed_raw": "25 feet", "spell_markdown": "", "strength": 1, "strongest_save": [ "ref", "reflex" ], "text": " Foolish Hunters Recall Knowledge - Humanoid (Society): DC 13 Unspecific Lore : DC 11 Specific Lore : DC 8 Foolish Hunters Source Crown of the Kobold King pg. 25 Perception +9 Languages Common Skills Acrobatics +5, Deception +4, Hunting Lore +4, Survival +3 Str +1 Dex +3 Con +1 Int +0 Wis +1 Cha +2 Items Dagger, Leather Armor, Shortbow (20 arrows), hip flasks of cheap ale and wine, not enough food to last long in the woods --- AC 16 Fort +5 Ref +7 Will +3 HP 10 Slightly Drunk When first encountered, the hunters are slightly drunk and take a –1 penalty to all checks until they sober up. --- Speed 25 feet Melee Single Action dagger +3 (Agile, versatile S), Damage 1d4+1 piercing Ranged Single Action shortbow +5 (deadly d10, range 60 feet), Damage 1d6 piercing\n", "trait": [ "Human", "Humanoid", "N", "Medium" ], "trait_markdown": "[Human](/Traits.aspx?ID=90), [Humanoid](/Traits.aspx?ID=91)", "trait_raw": [ "Human", "Humanoid" ], "type": "Creature", "url": "/NPCs.aspx?ID=2161", "weakest_save": [ "will" ], "weakness": {}, "will_save": 3, "wisdom": 1 }