{ "ac": 30, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -5, "constitution": 6, "creature_ability": [ "Motion Sense", "Splatter", "Constrict", "Crawling Slurry Acid", "Engulf" ], "creature_family": "Ooze", "creature_family_markdown": "[Ooze](/MonsterFamilies.aspx?ID=79)", "dexterity": 9, "exclude_from_search": false, "fortitude_save": 28, "hp": 300, "hp_raw": "300", "id": "creature-1796", "image": [ "/Images/Monsters/Ooze_CrawlingSlurry.png" ], "immunity": [ "acid", "critical hits", "mental", "poison", "precision", "unconscious", "visual" ], "immunity_markdown": "[acid](/Traits.aspx?ID=3), critical hits, [mental](/Traits.aspx?ID=106), [poison](/Traits.aspx?ID=126), precision, [unconscious](/Conditions.aspx?ID=38), [visual](/Traits.aspx?ID=163)", "intelligence": -5, "language_markdown": "", "level": 16, "markdown": "[Crawling Slurry](/Monsters.aspx?ID=1796)\r\n\r\n\r\n\r\n\r\n\r\nAcid damage can scar stone and reduce flesh to pitted chunks, but some organic compounds are resistant to acid and respond by combining into a mass of roiling, living slurry. These scarred clumps hunger to consume anything they can sense. They move with quick, darting contractions that surprise those used to facing slow-moving oozes.\r\n\r\n\r\n**[Recall Knowledge - Ooze](/Rules.aspx?ID=563)**\r\n([Occultism](/Skills.aspx?ID=11)): DC 40\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 38\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 35\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Crawling Slurry](/Monsters.aspx?ID=1796)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 82\n\n**Perception** +26; motion sense 60 feet, no vision\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +35, [Stealth](/Skills.aspx?ID=15) +30\r\n\r\n\r\n**Str** +5\r\n\r\n**Dex** +9\r\n\r\n**Con** +6\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -5\r\n\r\n\r\n**Motion Sense** A crawling slurry can sense nearby motion through vibration and air movement.\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 30 \r\n\r\n**Fort** +28 \r\n\r\n**Ref** +31 \r\n\r\n**Will** +20 \n\n\r\n\r\n**HP** 300\n\n**Immunities**\r\n[acid](/Traits.aspx?ID=3), critical hits, [mental](/Traits.aspx?ID=106), [poison](/Traits.aspx?ID=126), precision, [unconscious](/Conditions.aspx?ID=38), [visual](/Traits.aspx?ID=163)\n\n**Splatter** **Trigger** The crawling slurry takes bludgeoning damage from a creature it can sense within 10 feet; **Effect** The crawling slurry ejects a splash of acid onto the creature, dealing acid damage equal to the bludgeoning damage dealt to the crawling slurry (DC 37 [basic](/Rules.aspx?ID=329) Reflex).\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 30 feet, climb 20 feet\r\n\r\n**Melee**\r\n\r\npseudopod +32,\r\n**Damage** 3d10+11 bludgeoning plus 2d8 acid and [Grab](/MonsterAbilities.aspx?ID=18)\n\n**[Constrict](/MonsterAbilities.aspx?ID=10)** 2d10+3 bludgeoning plus 2d8 acid, DC 37\r\n\r\n**Crawling Slurry Acid** A crawling slurry's acid damages metals and organic materials but not stone.\r\n\r\n**[Engulf](/MonsterAbilities.aspx?ID=14)** DC 37, 5d10 acid, [Escape](/Actions.aspx?ID=79) DC 37, Rupture 20. A crawling slurry regains 30 Hit Points if a living creature it is engulfing dies.\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Crawling Slurry", "npc": false, "perception": 26, "rarity": "rare", "reflex_save": 31, "release_date": "2022-03-30", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 82\r\n\r\n**Creature Family** [Ooze](/MonsterFamilies.aspx?ID=79)\r\n\r\n\r\n**HP** 300\r\n\r\n**AC** 30\r\n\r\n**Fort** +28\r\n\r\n**Ref** +31\r\n\r\n**Will** +20\r\n\r\n**Perception** +26\r\n\r\n\r\n\r\n---\r\n\r\n\r\nAcid damage can scar stone and reduce flesh to pitted chunks, but some organic compounds are resistant to acid and respond by combining into a mass …\r\n", "sense": "motion sense 60 feet, no vision", "sense_markdown": "motion sense 60 feet, no vision", "size": [ "Medium" ], "skill": [ "Athletics +35", "Stealth +30" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +35, [Stealth](/Skills.aspx?ID=15) +30", "source": [ "Pathfinder #174: Shadows of the Ancients" ], "source_raw": [ "Pathfinder #174: Shadows of the Ancients pg. 82" ], "source_category": "Adventure Paths", "source_group": "Strength of Thousands", "source_markdown": "[Pathfinder #174: Shadows of the Ancients](/Sources.aspx?ID=115) pg. 82", "speed": { "climb": 20, "land": 30, "max": 30 }, "speed_markdown": "30 feet, climb 20 feet", "speed_raw": "30 feet, climb 20 feet", "spell_markdown": "", "spoilers": "Strength of Thousands", "stealth": "30", "strength": 5, "strongest_save": [ "ref", "reflex" ], "summary": "Acid damage can scar stone and reduce flesh to pitted chunks, but some organic compounds are resistant to acid and respond by combining into a mass …", "summary_markdown": "Acid damage can scar stone and reduce flesh to pitted chunks, but some organic compounds are resistant to acid and respond by combining into a mass …", "text": " Crawling Slurry Acid damage can scar stone and reduce flesh to pitted chunks, but some organic compounds are resistant to acid and respond by combining into a mass of roiling, living slurry. These scarred clumps hunger to consume anything they can sense. They move with quick, darting contractions that surprise those used to facing slow-moving oozes. Recall Knowledge - Ooze (Occultism): DC 40 Unspecific Lore : DC 38 Specific Lore : DC 35 Crawling Slurry Source Pathfinder #174: Shadows of the Ancients pg. 82 Perception +26; motion sense 60 feet, no vision Languages Skills Athletics +35, Stealth +30 Str +5 Dex +9 Con +6 Int -5 Wis +0 Cha -5 Motion Sense A crawling slurry can sense nearby motion through vibration and air movement. --- AC 30 Fort +28 Ref +31 Will +20 HP 300 Immunities acid, critical hits, mental, poison, precision, unconscious, visual Splatter Reaction Trigger The crawling slurry takes bludgeoning damage from a creature it can sense within 10 feet; Effect The crawling slurry ejects a splash of acid onto the creature, dealing acid damage equal to the bludgeoning damage dealt to the crawling slurry (DC 37 basic Reflex). --- Speed 30 feet, climb 20 feet Melee Single Action pseudopod +32, Damage 3d10+11 bludgeoning plus 2d8 acid and Grab Constrict Single Action 2d10+3 bludgeoning plus 2d8 acid, DC 37 Crawling Slurry Acid A crawling slurry's acid damages metals and organic materials but not stone. Engulf Two Actions DC 37, 5d10 acid, Escape DC 37, Rupture 20. A crawling slurry regains 30 Hit Points if a living creature it is engulfing dies. Accidental Oozes Crawling slurries are almost always by-products of toxic waste or alchemical runoff into areas with a high concentration of acid, magic, or both. The first quickening pulses of animation in acid-pitted flesh are easy enough to end with counteracting chemicals or even isolation and starvation, but most crawling slurries are left to fester for a long time and become as large as a person. Left untended in a vat of nutritive acids and organic matter, a crawling slurry might become truly immense, but the power such a slithering horror holds is beyond comprehension. ", "trait": [ "Acid", "Mindless", "Ooze", "Rare", "N", "Medium" ], "trait_markdown": "[Acid](/Traits.aspx?ID=3), [Mindless](/Traits.aspx?ID=108), [Ooze](/Traits.aspx?ID=122), [Rare](/Traits.aspx?ID=137)", "trait_raw": [ "Acid", "Mindless", "Ooze", "Rare" ], "type": "Creature", "url": "/Monsters.aspx?ID=1796", "weakest_save": [ "will" ], "weakness": {}, "will_save": 20, "wisdom": 0 }