{ "ac": 38, "alignment": "LE", "breadcrumbs_spa": [], "category": "creature", "charisma": 6, "constitution": 7, "creature_ability": [ "Circle of Protection", "Commander's Aura", "Frightful Presence", "Attack of Opportunity", "Chain of Malebolge", "Infernal Wound", "Stunning Chain" ], "creature_family": "Devil", "creature_family_markdown": "[Devil](/MonsterFamilies.aspx?ID=30)", "dexterity": 6, "exclude_from_search": false, "fortitude_save": 31, "hp": 300, "hp_raw": "300", "id": "creature-611", "image": [ "/Images/Monsters/Devil_Cornugon.png" ], "immunity": [ "fire" ], "immunity_markdown": "fire", "intelligence": 4, "language": [ "Celestial", "Common", "Draconic", "Infernal", "<%UMR%37%%>telepathy 100 feet<%END>" ], "language_markdown": "[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Infernal](/Languages.aspx?ID=19); [telepathy 100 feet](/MonsterAbilities.aspx?ID=37)", "level": 16, "markdown": "[Cornugon (Horned Devil)](/Monsters.aspx?ID=611)\r\n\r\n\r\n\r\n\r\n\r\n[Hell's](/Planes.aspx?ID=18) armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it is this role that cornugons fill. Their mere presence inspires those under their command to improved performance— often through fear of the horrible torments that a cornugon can unleash as punishment for failure. Forged in the fires of Malebolge from the most renowned warriors among lesser devilkind, even the least cornugon is among the fiercest warriors of the multiverse. The greatest among them on occasion ascend further still, becoming those rare and feared legends of Hell called malebranche.\r\n\r\n\r\n**[Recall Knowledge - Fiend](/Rules.aspx?ID=563)**\r\n([Religion](/Skills.aspx?ID=13)): DC 35\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 33\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 30\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Cornugon](/Monsters.aspx?ID=611)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 76 2.0, [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 87\n\n**Perception** +28; [greater darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\r\n[Celestial](/Languages.aspx?ID=16), [Common](/Languages.aspx?ID=1), [Draconic](/Languages.aspx?ID=2), [Infernal](/Languages.aspx?ID=19); [telepathy 100 feet](/MonsterAbilities.aspx?ID=37)\r\n\r\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +28, [Athletics](/Skills.aspx?ID=3) +32, [Intimidation](/Skills.aspx?ID=7) +30, [Religion](/Skills.aspx?ID=13) +28, [Stealth](/Skills.aspx?ID=15) +26, [Warfare Lore](/Skills.aspx?ID=8) +30\r\n\r\n\r\n**Str** +8\r\n\r\n**Dex** +6\r\n\r\n**Con** +7\r\n\r\n**Int** +4\r\n\r\n**Wis** +6\r\n\r\n**Cha** +6\r\n\n\n**Items**\r\n_+2 [greater striking](/Equipment.aspx?ID=280) [unholy](/Equipment.aspx?ID=307) [spiked chain](/Weapons.aspx?ID=60)_\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 38 \r\n\r\n**Fort** +31 \r\n\r\n**Ref** +26 \r\n\r\n**Will** +26 \r\n\r\n+1 status to all saves vs. magic\r\n\r\n\r\n**HP** 300\n\n**Immunities**\r\nfire\r\n\r\n**Resistances**\r\nphysical 15 (except [silver](/Equipment.aspx?ID=277)), [poison](/Traits.aspx?ID=126) 15\r\n\r\n**Weaknesses**\r\ngood 15\r\n\r\n**Circle of Protection** ([abjuration](/Traits.aspx?ID=2), [aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48), [evil](/Traits.aspx?ID=64)) 10 feet. A constant [_circle of protection_](/Spells.aspx?ID=38) against good is centered on the cornugon.
**Commander's Aura** ([aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48), [enchantment](/Traits.aspx?ID=61)) 100 feet. Allied evil creatures in the aura of a level lower than the devil's gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.
**[Frightful Presence](/MonsterAbilities.aspx?ID=17)** ([aura](/Traits.aspx?ID=206), [divine](/Traits.aspx?ID=48), [emotion](/Traits.aspx?ID=60), [enchantment](/Traits.aspx?ID=61), [fear](/Traits.aspx?ID=68), [mental](/Traits.aspx?ID=106)) 10 feet, DC 34
**[Attack of Opportunity](/MonsterAbilities.aspx?ID=3)** \r\n\r\n
\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet, fly 50 feet\r\n\r\n**Melee**\r\n\r\nspiked chain +34 ([Disarm](/Traits.aspx?ID=175), [Evil](/Traits.aspx?ID=64), [Finesse](/Traits.aspx?ID=179), [Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192), [Trip](/Traits.aspx?ID=196)),\r\n**Damage** 3d8+16 slashing plus 2d6 evil and stunning chain\r\n\r\n**Melee**\r\n\r\nclaw +32 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d10+14 slashing plus 1d6 evil\r\n\r\n**Melee**\r\n\r\ntail +32 ([Magical](/Traits.aspx?ID=103), [reach 10 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+14 slashing plus 1d6 evil and infernal wound\r\n\r\n**Divine Innate Spells** DC 36\r\n- **4th**\r\n[Dimension Door](/Spells.aspx?ID=69) (at will)\r\n- **5th**\r\n[Dimension Door](/Spells.aspx?ID=69)\r\n- **7th**\r\n[Dispel Magic](/Spells.aspx?ID=78), [Fireball](/Spells.aspx?ID=119) (×2), [Lightning Bolt](/Spells.aspx?ID=172) (×2)\r\n\r\n**Rituals** DC 36\r\n\r\n- **1st**\r\n[Infernal Pact](/Rituals.aspx?ID=23)\r\n\r\n**Chain of Malebolge** **Requirements** The cornugon's last action was a success with a _[spiked chain](/Weapons.aspx?ID=60) _Strike; **Effect** The devil pulls the creature 5 feet closer and grabs it with the spiked chain ([Escape](/Actions.aspx?ID=79) DC 42). The creature is automatically freed if the devil makes another spiked chain attack or moves away.\r\n\r\n**Infernal Wound** ([Divine](/Traits.aspx?ID=48), [Necromancy](/Traits.aspx?ID=117)) A cornugon's tail Strike deals 4d6 [persistent bleed damage](/Conditions.aspx?ID=29). The DC of the flat check to stop the bleeding starts at 20 and is reduced to 15 only if someone successfully assists. The DC to [Administer First Aid](/Actions.aspx?ID=54) to a creature with an infernal wound increases by 10. A spellcaster or item using healing magic on an infernally wounded creature must succeed at a DC 34 counteract check or the magic fails to heal the creature.\r\n\r\n**Stunning Chain** ([Incapacitation](/Traits.aspx?ID=93)) If the cornugon critically hits with its [spiked chain](/Weapons.aspx?ID=60) Strike, the target must succeed at a DC 34 Fortitude save or be [stunned](/Conditions.aspx?ID=36) for 1 round (1d4 rounds on a critical failure).\r\n\r\n\r\n\r\n\r\n\r\n", "name": "Cornugon", "npc": false, "perception": 28, "pfs": "Standard", "rarity": "common", "reflex_save": 26, "release_date": "2020-05-27", "resistance": { "bludgeoning": 15, "physical": 15, "piercing": 15, "poison": 15, "slashing": 15 }, "resistance_markdown": "physical 15 (except [silver](/Equipment.aspx?ID=277)), [poison](/Traits.aspx?ID=126) 15", "resistance_raw": "physical 15 (except silver ), poison 15", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Sources** [Bestiary 2](/Sources.aspx?ID=32) pg. 76 2.0, [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 87\r\n\r\n**Creature Family** [Devil](/MonsterFamilies.aspx?ID=30)\r\n\r\n\r\n**HP** 300\r\n\r\n**AC** 38\r\n\r\n**Fort** +31\r\n\r\n**Ref** +26\r\n\r\n**Will** +26\r\n\r\n**Perception** +28\r\n\r\n\r\n\r\n---\r\n\r\n\r\nHell's armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it …\r\n", "sense": " greater darkvision ", "sense_markdown": "[greater darkvision](/MonsterAbilities.aspx?ID=12)", "size": [ "Large" ], "skill": [ "Acrobatics +28", "Athletics +32", "Intimidation +30", "Religion +28", "Stealth +26", "Warfare Lore +30" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +28, [Athletics](/Skills.aspx?ID=3) +32, [Intimidation](/Skills.aspx?ID=7) +30, [Religion](/Skills.aspx?ID=13) +28, [Stealth](/Skills.aspx?ID=15) +26, [Warfare Lore](/Skills.aspx?ID=8) +30", "source": [ "Bestiary 2" ], "source_raw": [ "Bestiary 2 pg. 76" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 2](/Sources.aspx?ID=32) pg. 76 2.0, [Pathfinder #149: Against the Scarlet Triad](/Sources.aspx?ID=14) pg. 87", "speed": { "fly": 50, "land": 25, "max": 50 }, "speed_markdown": "25 feet, fly 50 feet", "speed_raw": "25 feet, fly 50 feet", "spell": [ "Dispel Magic", "Fireball", "Lightning Bolt", "Dimension Door" ], "spell_markdown": "[Dimension Door](/Spells.aspx?ID=69), [Dispel Magic](/Spells.aspx?ID=78), [Fireball](/Spells.aspx?ID=119), [Lightning Bolt](/Spells.aspx?ID=172)", "stealth": "26", "strength": 8, "strongest_save": [ "fort", "fortitude" ], "summary": "Hell's armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it …", "summary_markdown": "Hell's armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it …", "text": " Cornugon (Horned Devil) Hell's armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it is this role that cornugons fill. Their mere presence inspires those under their command to improved performance— often through fear of the horrible torments that a cornugon can unleash as punishment for failure. Forged in the fires of Malebolge from the most renowned warriors among lesser devilkind, even the least cornugon is among the fiercest warriors of the multiverse. The greatest among them on occasion ascend further still, becoming those rare and feared legends of Hell called malebranche. Recall Knowledge - Fiend (Religion): DC 35 Unspecific Lore : DC 33 Specific Lore : DC 30 Cornugon Source Bestiary 2 pg. 76 2.0 , Pathfinder #149: Against the Scarlet Triad pg. 87 Perception +28; greater darkvision Languages Celestial, Common, Draconic, Infernal; telepathy 100 feet Skills Acrobatics +28, Athletics +32, Intimidation +30, Religion +28, Stealth +26, Warfare Lore +30 Str +8 Dex +6 Con +7 Int +4 Wis +6 Cha +6 Items +2 greater striking unholy spiked chain --- AC 38 Fort +31 Ref +26 Will +26 +1 status to all saves vs. magic HP 300 Immunities fire Resistances physical 15 (except silver), poison 15 Weaknesses good 15 Circle of Protection (abjuration, aura, divine, evil) 10 feet. A constant circle of protection against good is centered on the cornugon. Commander's Aura (aura, divine, enchantment) 100 feet. Allied evil creatures in the aura of a level lower than the devil's gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks. Frightful Presence (aura, divine, emotion, enchantment, fear, mental) 10 feet, DC 34 Attack of Opportunity Reaction --- Speed 25 feet, fly 50 feet Melee Single Action spiked chain +34 (Disarm, Evil, Finesse, Magical, reach 10 feet, Trip), Damage 3d8+16 slashing plus 2d6 evil and stunning chain Melee Single Action claw +32 (Agile, Magical, reach 10 feet), Damage 3d10+14 slashing plus 1d6 evil Melee Single Action tail +32 (Magical, reach 10 feet), Damage 3d8+14 slashing plus 1d6 evil and infernal wound Divine Innate Spells DC 36 - 4th Dimension Door (at will) - 5th Dimension Door - 7th Dispel Magic, Fireball (×2), Lightning Bolt (×2) Rituals DC 36 - 1st Infernal Pact Chain of Malebolge Single Action Requirements The cornugon's last action was a success with a spiked chain Strike; Effect The devil pulls the creature 5 feet closer and grabs it with the spiked chain (Escape DC 42). The creature is automatically freed if the devil makes another spiked chain attack or moves away. Infernal Wound (Divine, Necromancy) A cornugon's tail Strike deals 4d6 persistent bleed damage. The DC of the flat check to stop the bleeding starts at 20 and is reduced to 15 only if someone successfully assists. The DC to Administer First Aid to a creature with an infernal wound increases by 10. A spellcaster or item using healing magic on an infernally wounded creature must succeed at a DC 34 counteract check or the magic fails to heal the creature. Stunning Chain (Incapacitation) If the cornugon critically hits with its spiked chain Strike, the target must succeed at a DC 34 Fortitude save or be stunned for 1 round (1d4 rounds on a critical failure). The Malebranche Every 5,000 years, the mightiest cornugon becomes a malebranche, a quasi-deity below infernal dukes. Scholars on Golarion currently know of 12 active malebranche, and while each is unique, all share the goal of conquering the Material Plane. ", "trait": [ "Devil", "Fiend", "LE", "Large" ], "trait_markdown": "[Devil](/Traits.aspx?ID=44), [Fiend](/Traits.aspx?ID=70)", "trait_raw": [ "Devil", "Fiend" ], "type": "Creature", "url": "/Monsters.aspx?ID=611", "vision": "Greater darkvision", "weakest_save": [ "ref", "reflex", "will" ], "weakness": { "good": 15 }, "weakness_markdown": "good 15", "weakness_raw": "good 15", "will_save": 26, "wisdom": 6 }