{ "ac": 21, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -5, "constitution": 1, "creature_ability": [ "Wind-Up", "Furnace Belch" ], "creature_family": "Clockworks", "creature_family_markdown": "[Clockworks](/MonsterFamilies.aspx?ID=223)", "dexterity": 4, "exclude_from_search": false, "fortitude_save": 12, "hp": 70, "hp_raw": "70", "id": "creature-1947", "immunity": [ "death effects", "disease", "doomed", "drained", "fatigued", "healing", "mental", "necromancy", "nonlethal attacks", "paralyzed", "poisoned", "sickened", "unconscious" ], "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poisoned](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)", "intelligence": -5, "language_markdown": "", "level": 5, "markdown": "[Clockwork Disposer](/Monsters.aspx?ID=1947)\r\n\r\n\r\n\r\n\r\n\r\nWealthy business owners sometimes employ clockwork disposers to pick up trash around their establishment and keep the place tidy. Many are designed with handy (but dangerous) built-in furnaces, which they use to quickly incinerate collected refuse.\r\n\r\n\r\n**[Recall Knowledge - Construct](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Crafting](/Skills.aspx?ID=4)): DC 22\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 20\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 17\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Clockwork Disposer](/Monsters.aspx?ID=1947)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #179: Cradle of Quartz](/Sources.aspx?ID=122) pg. 80\n\n**Perception** +13; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +12, [Stealth](/Skills.aspx?ID=15) +12\r\n\r\n\r\n**Str** +2\r\n\r\n**Dex** +4\r\n\r\n**Con** +1\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -5\r\n\r\n\r\n**Wind-Up** 24 hours, DC 20, standby\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 21 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +15 \r\n\r\n**Will** +9 \n\n\r\n\r\n**HP** 70\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poisoned](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)\r\n\r\n**Resistances**\r\nphysical 5 (except [adamantine](/Equipment.aspx?ID=372) or orichalcum)\r\n\r\n**Weaknesses**\r\n[electricity](/Traits.aspx?ID=56) 5, [orichalcum](/Equipment.aspx?ID=378) 5\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet\r\n\r\n**Melee**\r\n\r\ngripper +15 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d8+4 bludgeoning\r\n\r\n**Melee**\r\n\r\nspike +15 ([Agile](/Traits.aspx?ID=170), [Finesse](/Traits.aspx?ID=179)),\r\n**Damage** 2d8+4 piercing\n\n**Furnace Belch** ([Fire](/Traits.aspx?ID=72)) The clockwork disposer coughs up a cloud of hot ash and embers that deals 6d6 fire damage in a 15-foot cone (DC 22 [basic](/Rules.aspx?ID=329) Reflex save). The clockwork disposer can't use Furnace Belch again for 1d4 rounds.\r\n\r\n\n\n", "name": "Clockwork Disposer", "npc": false, "perception": 13, "rarity": "uncommon", "reflex_save": 15, "release_date": "2022-05-25", "resistance": { "bludgeoning": 5, "physical": 5, "piercing": 5, "slashing": 5 }, "resistance_markdown": "physical 5 (except [adamantine](/Equipment.aspx?ID=372) or orichalcum)", "resistance_raw": "physical 5 (except adamantine or orichalcum)", "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Pathfinder #179: Cradle of Quartz](/Sources.aspx?ID=122) pg. 80\r\n\r\n**Creature Family** [Clockworks](/MonsterFamilies.aspx?ID=223)\r\n\r\n\r\n**HP** 70\r\n\r\n**AC** 21\r\n\r\n**Fort** +12\r\n\r\n**Ref** +15\r\n\r\n**Will** +9\r\n\r\n**Perception** +13\r\n\r\n\r\n\r\n---\r\n\r\n\r\nWealthy business owners sometimes employ clockwork disposers to pick up trash around their establishment and keep the place tidy. Many are designed …\r\n", "sense": " darkvision ", "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)", "size": [ "Small" ], "skill": [ "Athletics +12", "Stealth +12" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +12, [Stealth](/Skills.aspx?ID=15) +12", "source": [ "Pathfinder #179: Cradle of Quartz" ], "source_raw": [ "Pathfinder #179: Cradle of Quartz pg. 80" ], "source_category": "Adventure Paths", "source_group": "Outlaws of Alkenstar", "source_markdown": "[Pathfinder #179: Cradle of Quartz](/Sources.aspx?ID=122) pg. 80", "speed": { "land": 25, "max": 25 }, "speed_markdown": "25 feet", "speed_raw": "25 feet", "spell_markdown": "", "spoilers": "Outlaws of Alkenstar", "stealth": "12", "strength": 2, "strongest_save": [ "ref", "reflex" ], "summary": "Wealthy business owners sometimes employ clockwork disposers to pick up trash around their establishment and keep the place tidy. Many are designed …", "summary_markdown": "Wealthy business owners sometimes employ clockwork disposers to pick up trash around their establishment and keep the place tidy. Many are designed …", "text": " Clockwork Disposer Wealthy business owners sometimes employ clockwork disposers to pick up trash around their establishment and keep the place tidy. Many are designed with handy (but dangerous) built-in furnaces, which they use to quickly incinerate collected refuse. Recall Knowledge - Construct (Arcana, Crafting): DC 22 Unspecific Lore : DC 20 Specific Lore : DC 17 Clockwork Disposer Source Pathfinder #179: Cradle of Quartz pg. 80 Perception +13; darkvision Languages Skills Athletics +12, Stealth +12 Str +2 Dex +4 Con +1 Int -5 Wis +0 Cha -5 Wind-Up 24 hours, DC 20, standby --- AC 21 Fort +12 Ref +15 Will +9 HP 70 Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious Resistances physical 5 (except adamantine or orichalcum) Weaknesses electricity 5, orichalcum 5 --- Speed 25 feet Melee Single Action gripper +15 (Agile, Finesse), Damage 2d8+4 bludgeoning Melee Single Action spike +15 (Agile, Finesse), Damage 2d8+4 piercing Furnace Belch Two Actions (Fire) The clockwork disposer coughs up a cloud of hot ash and embers that deals 6d6 fire damage in a 15-foot cone (DC 22 basic Reflex save). The clockwork disposer can't use Furnace Belch again for 1d4 rounds. ", "trait": [ "Clockwork", "Construct", "Mindless", "Uncommon", "N", "Small" ], "trait_markdown": "[Clockwork](/Traits.aspx?ID=331), [Construct](/Traits.aspx?ID=35), [Mindless](/Traits.aspx?ID=108), [Uncommon](/Traits.aspx?ID=159)", "trait_raw": [ "Clockwork", "Construct", "Mindless", "Uncommon" ], "type": "Creature", "url": "/Monsters.aspx?ID=1947", "vision": "Darkvision", "weakest_save": [ "will" ], "weakness": { "electricity": 5, "orichalcum": 5 }, "weakness_markdown": "[electricity](/Traits.aspx?ID=56) 5, [orichalcum](/Equipment.aspx?ID=378) 5", "weakness_raw": " electricity 5, orichalcum 5", "will_save": 9, "wisdom": 0 }